Weird copying of objects
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- One Eyed Hopeful
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Weird copying of objects
Hi, I have the following problem with my 8800 gts:
all objects have those weird black flickering copies. i didn't find anything about that. do you know something about it and how can i get rid of it?
i use the 162.50. forceware and stereo, but its the same with others.
all objects have those weird black flickering copies. i didn't find anything about that. do you know something about it and how can i get rid of it?
i use the 162.50. forceware and stereo, but its the same with others.
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- 3D Angel Eyes (Moderator)
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- LukePC1
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This effect look familar to me (on one screen with Shutterglasses e.g.) . It occours with different bad supported games. Sometimes it reduces the bar with copying, if you change seperation and convergence (strg + F3, +F4, +F5, +F6).
Other ideas are to change (ingame) settings - like disabling post processing or FSAA.
I'm not shure, but I think it worked for me.
Other ideas are to change (ingame) settings - like disabling post processing or FSAA.
I'm not shure, but I think it worked for me.
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- 3D Angel Eyes (Moderator)
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I've got the same squares, in most Games.
The Squares go away if you lower the seperation (strg+F3).
in World of Warcraft I get 3-4 % Seperation without squares. At bigger seperations these artifacts appear at the edge of objects in the background.
Same in Hl2 but in higher seperations, so I get a nice effect at all. In Bf2 there are something like the squares, but in the ground texture. Some part of the floor is on the left eye normaly and the other eye black.
But in Bioshock they aren't there. Generaly Bioshock is great for Stereo 3D (nothing have to be turned off).
I have noticed, that the squares came in higer seperations when you put the "Monitor Size" in the register "Stereo Setup & Test" on the highest value.
I use driver and stereo driver 162.50 at an 8800gtx and core 2 duo 6700.
for me the Medical test works fine, and the Test application when I run it from "Stereo Setup & Test".
The Squares go away if you lower the seperation (strg+F3).
in World of Warcraft I get 3-4 % Seperation without squares. At bigger seperations these artifacts appear at the edge of objects in the background.
Same in Hl2 but in higher seperations, so I get a nice effect at all. In Bf2 there are something like the squares, but in the ground texture. Some part of the floor is on the left eye normaly and the other eye black.
But in Bioshock they aren't there. Generaly Bioshock is great for Stereo 3D (nothing have to be turned off).
I have noticed, that the squares came in higer seperations when you put the "Monitor Size" in the register "Stereo Setup & Test" on the highest value.
I use driver and stereo driver 162.50 at an 8800gtx and core 2 duo 6700.
for me the Medical test works fine, and the Test application when I run it from "Stereo Setup & Test".
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- One Eyed Hopeful
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mostly the same. mine is 8800 gts and c2duo 6500 (i think)cirk2 wrote:I use driver and stereo driver 162.50 at an 8800gtx and core 2 duo 6700.
for me the Medical test works fine, and the Test application when I run it from "Stereo Setup & Test".
also a perfect game is crazy machines works and looks fine
(is this game well known in non-germany? don't know)
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