That's about the only thing I also have problems with, the yaw.. they did a much better job on the old VFX1..Tril wrote:I think it depends on which VR920 owner you ask the question. Some of them have better luck than others with the usability of the headtracking.
I have a VR920. To answer your question, no or I got a defective unit. It seemed to work a bit for the first day then after that it became unusable. I don't know what changed. The yaw uses the magnetic of the earth and it works very badly. On my unit, the yaw jumps suddenly and badly at some specific angles and it does not track very fluidly. The other two axis use accelerometer and they sense the gravity so they work much better.
I agree ofcourse that the higher the resolution, the better it is, but that doesn't mean that 640x480 isn't reasonable for gaming as Denaris states, also for strategy and role-playing games it is suffice.. yeah, ofcourse it doesn't look the same as playing on 1600x1200..
but you also have to keep in mind that if you always gonnan wait on something better, you'll never play at all... and the vr920 is something that is on the market for a very low price, the next acceptable vizor (which does have a slight higher resolution (800x600)) is about 4 times as expensive brand new..
I'd rather put my money on a cheapish device for now, so I can play and wait until a better unit is on the market for about the same price..
I also have a projector for watching movies (Optoma H79, DLP 1280x720) but no headset could ever come close to watching a movie on it.