Hello
I was having high hopes that X-Wing Alliance (x32) with Upgrade pack (so DX11) worked better with Geo-11 driver and thus be able to use auto-convergence, etc. I have installed geo-11 6.56 and tested but at launch I get a crash to desktop, with the message "CreateDxgiSurfaceRenderTarget" "Interface not compatible", and then "DirectDraw Init FAILED at 2".
I have tried it with both the last XWAU Patch 6.0.2 (so including bluemax ddraw to wrap DX6 to DX11) and also just vanilla+2.02+Reimar ddraw 1.5.14. Same result.
I think that masterotaku was trying -at same time than me- to make a fix for this game few years ago. I hit a wall with hud and explosions, and I stopped there. But I don't know if he has tried it afterwards, or if someone else could advice me about that. I would thank specially because I really would like to be able to make it work, as it was just fantastic in 3D (and with reshade).
Is there some hope?
Thanks!
Geo-11 CTD on X-Wing Alliance
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- One Eyed Hopeful
- Posts: 46
- Joined: Sat Dec 22, 2007 3:38 am
- Location: France
- Contact:
-
- One Eyed Hopeful
- Posts: 46
- Joined: Sat Dec 22, 2007 3:38 am
- Location: France
- Contact:
Re: Geo-11 CTD on X-Wing Alliance
I tested swap_effect = 1 (or 0, 3) but no luck, always the same. Maybe it is because the game is originally Directx 6 and use a wrapper (ddraw.dll to render in dx11). Do someone knows if it could it be the case?