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- skyrimer
- Certif-Eyed!
- Posts: 514
- Joined: Sun Sep 22, 2013 11:43 am
Re: ReShade 5.0
Nice to see VR support, but does this benefit 3d vision in any way?
ASUS PG278QR Monitor
Windows 10 1809
AMD Ryzen 5 3600 @3.60ghz
Kingston HyperX Predator DDR4 3200 PC4-25600 16GB 2x8GB CL16
MSI B450 Gaming Plus MAX
Corsair RM650 650W 80 Plus Gold
SSD M.2 2280 500GB
Gigabyte 2080 ti gaming oc
VR: Pimax 8k & Index controllers
Windows 10 1809
AMD Ryzen 5 3600 @3.60ghz
Kingston HyperX Predator DDR4 3200 PC4-25600 16GB 2x8GB CL16
MSI B450 Gaming Plus MAX
Corsair RM650 650W 80 Plus Gold
SSD M.2 2280 500GB
Gigabyte 2080 ti gaming oc
VR: Pimax 8k & Index controllers
- Lizzard
- Cross Eyed!
- Posts: 147
- Joined: Wed Jan 07, 2009 1:45 pm
Re: ReShade 5.0
Thank you for tagging me here! I actually went back to this game to see how the latest release behaves and saw that error is gone!! But I was just starting to have a life again Now I wont have a life anymore. The narcotic effect the music has on you in this game is so peaceful and adventurous. Here is a video to help you get into this: https://www.youtube.com/watch?v=KS1Rxf-qmEM3DNovice wrote: ↑Fri Feb 18, 2022 3:57 pm If you haven't seen it, crosire did a major rewrite of ReShade.
In addition, this marks the first release with VR support for games using SteamVR. ReShade creates a separate effect runtime for VR, so you can configure different effects for what is displayed on the monitor to what is displayed in the VR headset. Even better, the VR instance can be configured right inside VR, using your existing VR controllers! Simply open up the SteamVR dashboard in-game and select the ReShade icon to be presented with the ReShade overlay.
https://reshade.me/releases/7749-5-0#42611
There are a lot of fantastic changes, so be sure to head over and read the changlog/bug fixes
Added support for renaming the ReShade DLL to "dinput8.dll" to hook
Reworked depth buffer detection into a built-in add-on, improved the algorithm and made all features available for all APIs
This now makes a depth buffer access work in a many games where it previously did not (in fact I have yet to encouter a game where it doesn't work, after tinkering with the provided options)
Perhaps the new depth buffer detection will aleviate this(Genshin Impact)
I did not want to share it myself but it appears it has been online for a while so the devs must have known. The error might only have been a bug. So I wish. You dont really compete with other players so there is no reason for them to block this. You dont alter the game code or shaders. I really wished we could have a G3D fix for this! Primary reason why I made a video for this. To get the attention of the developers.
Share our love for stereoscopic gaming in VR
https://www.youtube.com/channel/UCKLifl ... /playlists
https://www.youtube.com/channel/UCKLifl ... 5lw/videos
֍ Win 10:21H1 ֍ 251.48 ֍ RTX2080 ֍ i9 9900k ֍ Benq1070 ֍ Samsung S27A950D, Odyssey+ ֍ LG 49UF8509 ֍ FujifilmW3 ֍
https://www.youtube.com/channel/UCKLifl ... /playlists
https://www.youtube.com/channel/UCKLifl ... 5lw/videos
֍ Win 10:21H1 ֍ 251.48 ֍ RTX2080 ֍ i9 9900k ֍ Benq1070 ֍ Samsung S27A950D, Odyssey+ ֍ LG 49UF8509 ֍ FujifilmW3 ֍