OK ill make it short:
Seems that we need a special MIGOTO version for this one, seems we need some PRO from the devs and I don't except that this will happen those times:
1. Using Migoto 1.3.16 (latest) I am able to fix the main one eye rendering issue, BUT: if fixed or not, the game drops down to 10-15 FPS very often!
2. Using Migoto 1.3.14 I am NOT able to fix the main one eye rendering issue, BUT: if fixed or not, the game has perfect FPS! ==> This is related to the nvapi64.dll, because using the nvapi64.dll from 1.3.16 FPS drops occurs again, but main one eye rendering is fixed, using nvapi64.dll from 1.3.14, FPS is cool but main one eye rendering issue unfixed ==> I HAVE TRIED to do this for 1.3.14 today about 4 hrs., no single progress, so I think 1.3.14 DO NOT support stereorize UAVs or make other things prevent this...NOT SURE but it do not work with many things I have tried.
3. The game has strange behavior in stereorize/monorize things, I am pretty sure this can be handled, I have seen those things in other games, starting a game or loading a game all is ok, do it again, broken, a bit random, but all this was related to Stereo/Mono RenderTargets or UAVs but:
MAIN ISSUE is the performance if I want to use the 1.3.16 Migoto Version that let me fix the main one eye rendering issue
==> MEANS: After 2 Days of testing/trying I am pretty sure, that this Game can only be fixed, if we can get a special Migoto version for this one. ELEX1 do NOT have this issues, the engine is similar but seems different in some points. There are some strange things going on in the background that mainly exceeds my understanding of shader hacking and I am pretty sure this is related to the things being done with MONO/STEREO-rization where handled by 3DMigoto.
EVEN if I try to make the things right based on MIGOTO 1.3.16, I CANNOT fix the performance and the EFFORT for fixing things will not being done within some hrs. and if the game drops in not heavy areas to 10-15 FPS, its not worth the effort here
So far soo bad
![Woot! :woot](./images/smilies/woot.gif)