In recent versions of 3Dmigoto, pretty much anything above 1.3.10, DarkStarSword and I put in some effort to make 3Dmigoto play nice with Reshade. Be sure to try those newer versions.Darkbluesky wrote:Thanks a lot RAGEdemon, I did not know about Liquid Ctl. Just for info, I was also concerned about their data collection, but in new version (still beta) they allow you to disable it and I have verified with TCP/IP monitor software: with previous versions there was a lot of connections back to NZXT, now there is not a single one if you disable the data collection option. Regarding performance, I guess is not the best one, yep, but still they have improved it somewhat.
Thanks a lot for your input and experience on ReShade and with sharpening, I'll test it! A pitty that they use same dll and that the Nvidia implementation does not work for 3D...
Regarding this hack in this topic, for me it seems I must install drivers through 3DFM otherwise it works but with problems.
It is easy enough to get both working on the same game, because Reshade has a mechanism to allow you to rename the DLLs to dxgi.dll and it will then load as well. The tricky part was making sure that our hooks do not interfere with each other. AFAIK, this is working correctly in the most recent 3Dmigoto.