![Image](https://thumbs2.imgbox.com/65/e5/HZMjcyj9_t.jpg)
work with fix Universal.Fixes-3Dmigoto.1.3.16.x64-3DFix.UE4.Engine but it has to be fixed
i have a 3d fix amateur wip if someone is interested in trying it out the place
some things are still not correct but the game is playable
very nice game
Code: Select all
;******************************************************************************************************************************************
; VS REFLECTIONS3
[ShaderRegex_VS_Reflections3]
shader_model = vs_4_0 vs_5_0
temps = stereo tmp1
[ShaderRegex_VS_Reflections3.Pattern]
(?P<section1>
mul r\d+\.xyz, r\d+\.yyyy, cb0\[53\]\.xyzx\n
\s*mad r\d+\.xyz, (?P<pos>r\d+)\.xxxx, cb0\[52\]\.xyzx, r\d+\.xyzx\n
)
(?P<texcoord>
\s*mov o2\.xy, (?P=pos)\.xyxx\n
)
(?P<section2>
\s*add o1\.xyz, r\d+\.xyzx, cb0\[54\]\.xyzx\n
)
[ShaderRegex_VS_Reflections3.Pattern.Replace]
\n
${texcoord}
\n
// Losti ShaderRegex - UE4 Pattern VS Reflections3:\n
ld_indexable(texture2d)(float,float,float,float) ${stereo}.xyzw, l(0, 0, 0, 0), t125.xyzw\n
mul ${tmp1}.w, l(1.000000), ${stereo}.x\n
add ${pos}.x, ${pos}.x, -${tmp1}.w\n
\n
${section1}
\n
${section2}
\n
;
[ShaderRegex_VS_Reflections3.InsertDeclarations]
dcl_resource_texture2d (float,float,float,float) t125
;******************************************************************************************************************************************
I found no problemsLosti wrote:Any more probelms here ?
si finito non ho trovato problemiLosti wrote:Do you have finished the game ?