I cannot make freepie to read the gyros of my wiimote (tried an original one; the same with the wiimote plus and compatible one) i can read all the values excet the gyros and the wiimoteplus.
Am i doing something wrong?
Any help would be apreciated.
Wiimote gyro not working
- cybereality
- 3D Angel Eyes (Moderator)
- Posts: 11407
- Joined: Sat Apr 12, 2008 8:18 pm
Re: Wiimote gyro not working
The original Wiimote didn't have a gyro. The newer Wiimote Plus did, but I'm not sure how to read that in FreePIE.
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- Cross Eyed!
- Posts: 192
- Joined: Fri Jul 04, 2014 1:43 am
Re: Wiimote gyro not working
Can you check if it works without a nunchuck pljgged in? I am have a wiimote with built in motion plus and I can read the gyro only if I unplug the nunchuck.
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- One Eyed Hopeful
- Posts: 49
- Joined: Mon Feb 10, 2014 4:48 am
Re: Wiimote gyro not working
First of all thanks to both of you. I just tried with both motionplus and nunchuk. I'll try with just the motion plus.
I made a mistake when i formulated the question. I need to read pitch roll and yaw (my mistake was thinking that the data was read from a gyro).
When i try to read the wiimote ahrs the returned vaue is always zero.
I made a mistake when i formulated the question. I need to read pitch roll and yaw (my mistake was thinking that the data was read from a gyro).
When i try to read the wiimote ahrs the returned vaue is always zero.
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- One Eyed Hopeful
- Posts: 49
- Joined: Mon Feb 10, 2014 4:48 am
Re: Wiimote gyro not working
nevermind i found the solution. i forgot to use the enable function. too bat i cannot use the plus and the nunchuck at the same time.
Thanks again to all.
Thanks again to all.