Hi Team,
The online manual seems to be behind the actual release. The only tutorials talk about updating profile XML file. However, the new .AQUP file is not referenced. The manual does not refer to use of the 64 bit vs Win32 versions of VP.
I am at a loss for trying to configure for Steam game Assetto Corsa. All I need is the side-by-side display. I use TrackIR for head tracking for now.
I don't know if SteamVR should be loaded or not based upon the manual. Is it possible to get side by side 3d for Steam Assetto Corsa with this product/release? Is OR/VIVE/emulating product necessary? I have seen/heard nothing online or otherwise about it.
Thanks
R
VP 4.X Support for Assetto Corsa 1.7 and Up
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- One Eyed Hopeful
- Posts: 1
- Joined: Thu Jul 28, 2016 3:26 pm
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- One Eyed Hopeful
- Posts: 1
- Joined: Mon Aug 01, 2016 11:40 am
Re: VP 4.X Support for Assetto Corsa 1.7 and Up
Are you using a Vive if so why are you using this and not Revive https://www.reddit.com/r/Vive/comments/ ... th_revive/
- EisernSchild
- Vireio Perception Developer
- Posts: 225
- Joined: Tue Jun 11, 2013 9:39 am
- Location: Graz / Austria
Re: VP 4.X Support for Assetto Corsa 1.7 and Up
Hi !
Yes, sorry, the online manual is behind the actual relase. We forgot to delete the link, the documentation will get an overhaul with the next release.
No XML files needed for Vireio v4, they are all for Vireio v3 !
Regards, Denis
Yes, sorry, the online manual is behind the actual relase. We forgot to delete the link, the documentation will get an overhaul with the next release.
No XML files needed for Vireio v4, they are all for Vireio v3 !
Regards, Denis