rowanunderwood wrote:BrandonW6 wrote:
I generally leave it about midway. What do you suggest? Closer or further?
Does one of the in game settings for scale actually effect the "perceived" scale? I could tell that certain settings diverge or converge your eyes more or less.
But the world feels very tiny and compressed, blocks look maybe 1 foot large. It seems that not everyone has this issue.
Im running a GTX760 on an i7, locked into 75 fps, everything looks and tracks fantastically. But after about 30 minutes, I couldnt take the cross-eyed feeling.
But on some other games, I have gone way past any simulator sickness and can spend hours in the rift.
Thanks for replying so quickly btw.
I find that the closer I can get to all in, the better for picture quality, but eye relief doesn't seem to effect scale for me (although I can start to see the edges of the Rift's screen as my eyes get closer to the lenses.) I wonder if your scale issue isn't due to an IPD thing? I have an IPD of 62.9 that I got from the Rifts configuration utility, is yours much different from that? Perhaps Minecraft is stuck at default IPD rather than reading from the profile?
I tried eye relief all the way out, and also all the way in. I do not really notice a difference. I normally leave it about halfway so it isnt touching right against my face. It definitely did nothing for scale. I was concerned that I had messed with too many settings, I did a fresh install of minecraft and minecrift. And I just sorta tried to "deal with it" but I was only able to go for about 30-40 minutes before I had to stop.
My IPD is set to 63 (which was confirmed with a pair of callipers and a mirror). When in game it appears to be a locked setting, pulled from oculus settings. so I am unable to adjust it in game. Is there a way to force it to not use the oculus profile?
Also, not sure if its related, but I did notice that I dont really have true positional tracking. Rotational tracking is working, but I am unable to lean forward and look over an edge. My head position remains fixed on top of the model. Not sure if its supposed to be fully tracked or not.
Please let me know if there is any other suggestions you have that I could tweak, primarily for the scale issue. If I could get everything to feel about double the size, this would be perfect. I cant shake the feeling that I'm a tiny dwarf or toddler size when in minecrift.
I have a friend with a totally different gaming pc setup and a dk2. I'm going to get him to install it so I can see if the scale looks any different for him.