i was wondering if there a method to use wiimote instead of an hydra when i use my oculus
![Smile :)](./images/smilies/icon_e_smile.gif)
And a little curiosity, which are the differences between glovePie and freePie?
Thnx for the answers
![Smile :)](./images/smilies/icon_e_smile.gif)
haha Nice one xDFreePIE is a open source alternative to GlovePIE, the two have nothign in common other than the problem they try to solve
You can emulate Hydra controls but you will need some inputs first. Emulating 2 hand positions and rotations is going to be completely messy using a keyboard...Pierpy89 wrote:haha Nice one xDFreePIE is a open source alternative to GlovePIE, the two have nothign in common other than the problem they try to solve
Btw thnx for your answer! I continue to follow your project Cyber
Look forward for the IR support!
Last question if a game have indipendent move/aim/look only with Hydra, Can i configure the freePie to use keyboard and output Hydra signal?
You're right! I was thinking to control aim with Mouse, move with keyboard and look with Oculus! The game is Doom 3 BFG edition and it have indipendent move/aim/look only with Hydra...so i think about this solution!NoxWings wrote:You can emulate Hydra controls but you will need some inputs first. Emulating 2 hand positions and rotations is going to be completely messy using a keyboard...Pierpy89 wrote:....
I don't think so, not even using a mouse over keyboard. You have 2 axis with a mouse but you will need 6 axis for one hand position and rotation... Even if doom bfg only uses right hand input (this is an asumption) you will still lack either axis or buttons to emulate it.Pierpy89 wrote:You're right! I was thinking to control aim with Mouse, move with keyboard and look with Oculus! The game is Doom 3 BFG edition and it have indipendent move/aim/look only with Hydra...so i think about this solution!NoxWings wrote:You can emulate Hydra controls but you will need some inputs first. Emulating 2 hand positions and rotations is going to be completely messy using a keyboard...Pierpy89 wrote:....
It will be better with wiimote, but for now no IR support!
Can work with keyboard and mouse in your opinion?
Code: Select all
if starting:
ratio = 5 #I have no idea whats good for ratio
yaw = 0
pitch = 0
hydra[0].enabled = True
hydra[0].isDocked = False
yaw += (mouse.deltaX * ratio)
pitch += (mouse.deltaY * ratio)
hydra[0].yaw = yaw
hydra[0].pitch = pitch
hydra[0].trigger = mouse.leftButton
You could in theory assume your elbows to be ways static and get the wiimote orientation and construct a vector from it. It won't be more than basic pointing functionality, though...CyberVillain wrote:Yes you can output Hydra from FreePIE, but without translation its pretty unusable (Wiimote IR is only for 2D movemnet and we dont have IR support yet)
FreePIE is a open source alternative to GlovePIE, the two have nothign in common other than the problem they try to solve