I saw this post in the official Freepie thread of someone looking to do a similar thing...but I'm not sure if he ever got it sorted out.
http://www.mtbs3d.com/phpBB/viewtopic.p ... 120#p86136
Specific example of what I'm wanting:
1. NASCAR 14's cockpit view will allow you to look around inside.
2. When you use a keyboard for input, the mapping is broken up into "look left", "look back", "look right" controls that kind of just snap to the apex when the key is pressed.
3. When you use an Xbox 360 controller for input, it changes the mapping to "look around" which defaults to the right analog stick. You can change it...but considering it's one binding that covers 2 axis', that doesn't help a whole lot.
4. So, unless I'm just not thinking through it right, I need a way to get the Rift yaw and pitch (well, and roll, I guess...but that's not as critical, and I don't even know how that would work) to be the X and Y axis of the right stick on a 360 pad.
Is this at all possible? I've got ppjoy, Vjoy, Glovepie, Freepie...and I don't think I'm completely incompetent, lol. This is just a little beyond my understanding. Any help would be greatly appreciated. Thanks!
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