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 Fear 
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3D Angel Eyes (Moderator)
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Joined: Wed Dec 31, 1969 6:00 pm
Posts: 3883
Fear (Slow-Mo, High Convergence, Interface On-Screen)

http://mtbs3d.com/users/neil/Fear1.jps
http://mtbs3d.com/users/neil/Fear2.jps
http://mtbs3d.com/users/neil/Fear3.jps
http://mtbs3d.com/users/neil/Fear4.jps
http://mtbs3d.com/users/neil/Fear5.jps
http://mtbs3d.com/users/neil/Fear6.jps
http://mtbs3d.com/users/neil/Fear7.jps


Here are the shots I showed at Dimension-3 Expo:

http://mtbs3d.com/users/neil/FEARMP0000.jps
http://mtbs3d.com/users/neil/FEARMP0001.jps
http://mtbs3d.com/users/neil/FEARMP0002.jps
http://mtbs3d.com/users/neil/FEARMP0003.jps
http://mtbs3d.com/users/neil/FEARMP0004.jps
http://mtbs3d.com/users/neil/FEARMP0005.jps
http://mtbs3d.com/users/neil/FEARMP0006.jps
http://mtbs3d.com/users/neil/FEARMP0007.jps
http://mtbs3d.com/users/neil/FEARMP0008.jps
http://mtbs3d.com/users/neil/FEARMP0009.jps
http://mtbs3d.com/users/neil/FEARMP0010.jps
http://mtbs3d.com/users/neil/FEARMP0011.jps
http://mtbs3d.com/users/neil/FEARMP0012.jps
http://mtbs3d.com/users/neil/FEARMP0013.jps
http://mtbs3d.com/users/neil/FEARMP0014.jps
http://mtbs3d.com/users/neil/FEARMP0015.jps
http://mtbs3d.com/users/neil/FEARMP0016.jps
http://mtbs3d.com/users/neil/FEARMP0017.jps
http://mtbs3d.com/users/neil/FEARMP0018.jps
http://mtbs3d.com/users/neil/FEARMP0019.jps
http://mtbs3d.com/users/neil/FEARMP0020.jps


Regards,
Neil

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Sat Jun 16, 2007 6:50 am
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Golden Eyed Wiseman! (or woman!)
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Posts: 1378
Location: Europe
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These pictures are great! Here I see, what was turned off trough using lower details, effects and DX8 :shock:

Unfortunatly the crosshair again
in Fear4.jps this gets obvious best (Nail gun shooting between Crosshairs) :wink:

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Sun Jun 17, 2007 2:06 pm
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3D Angel Eyes (Moderator)
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Posts: 3883
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All that was turned off were the shadow effects. It is definitely DirectX 9. There is a shadow bug with the iZ3D drivers with this game. It's a work in progress.

Neil

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Sun Jun 17, 2007 8:49 pm
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