I am starting this thread to see if anyone has had more success than me running Splinter Cell Conviction in S3D...
I was actually surprised following Assassin Creed II excellent S3D to find the Splinter Cell Conviction is HORRIBLE !!! At least for now...
There is ghosting all over the place and dynamic shadows (which can't be turned off from the menu), reflections are all wrong... Some objects and most text just show up in one eye (yeah ! huh?) making the whole experience a drain on your brain...
It could be a really good game in 3D, and hopefully it will be better once new drivers support that game.
In the meantime, I have started to play with the config file, but without success really..
Please submit you tweaks if you can figure out how to turn off shadows, reflections and get something playable... It looks great in 2D, too bad I can't live without my glasses now So here we go with the snapshots:
1) First the biggest blunder that probably causes headache to anyone in no time - Some objects are only rendered in one eye !!!!
HUH ?? Yeah... check this out: (notice the active text is only rendered in one eye too)...]
2) Something is to be said about shadows... How can some games just shine and others don't? Specially after AC2 when shadows were a little off, but that didn't get in the way. Here it is so bad that it hurts. Plus there is no way to turn them off at all from the menus (yuk...)
Check out the urinals shadows on the wall (also the bottles shadows).. it's all wrong!
3) On this scene, there is so many problems that I can't even start listing them... One sure thing, watch this in S3D and get a major headache in no time !!!
Way to go Ubi! (BTW, when you are in shadows (unseen by others), the screen turns black and white... this is why...)
Ok people, let's try to get it fixed and share your experience !