The emulator I was talking about is the "Alexpk's 3D Vision Emitter Script with MS Device Simulation Framework" from this thread
. It makes your system think that there's the 3D Vision USB emitter connected to your system.
Yes, in theory it should fool nvidia driver that you have this compatible 3D projector, but I can't say for sure, I don't have a modern nvidia card to test it. If it works on your GTX260, it should work on GTX6x0 as well.
But let's be clear on something - 3D Vision only works on win Vista/7, so you'll have to switch to one of them, or preferably, do a dual-boot setup with XP and 7 (like I did), so if you want to play old games, you turn off your 7, switch your gfx card with 7x00GTx, and boot into XP. And for newer games/video playback - you switch back to your modern card and boot into 7. Plug and Play, my friend
Yes, you could add the 2048x1536x85hz mode in the way I will describe, but you could also try the "add custom resolution" option from the nvidia control panel. I don't know how it currently works, I've only tried it on older drivers/card.
OK, here's the "guide", it's for more experienced users, so if you're not sure, you better don't mess with it. First read the whole thing, and decide if you can do it.
Once you're on Win7 (x64, if you have 4GB RAM or more), do this:
First read the post I linked in my previous post, and follow the link to the nvidia forum, and read the first post there as well, just to get an idea what you'll be doing.
Then install the Acer H5360 .inf file attached in the nvidia forum (from device manager, find your monitor, right click, update driver, browse my computer, let me pick, have disk, and browse the inf).
Now follow the instructions found here:http://www.sevenforums.com/tutorials/79 ... rates.html
In step 2, you should chose the Acer display, it sould be called something like ACR0701, or similar, starting with ACR.
Step 5 is the most important one, it's here where you enter the supported modes. Be sure your monitor supports what you're writing there. Here you can add the mentioned 2048x1536x85Hz mode.
Detailed Timing, block 1 is usually the default (native/recommended) mode for the monitor, but better not touch it right now, we'll edit it later. In block 2, these are the specs of the monitor, consult the exact specs of your model (find a pdf or something like user/service manual, in the net) and insert them here.
Now, between steps 11 and 12, we'll do a small modification before proceeding. In MonInfo (Monitor Asset Manager) click Edit-> read-only, to enter editing mode. In the right, find "Video bandwidth..." and replace the number with the max dot clock/pixel clock/pixel rate/bandwidth from the specs of your monitor (Phoenix only allows up to 250MHz, that's why we edit this thing in MonInfo).
For the default (native/recommended) mode, find the lines "Native/preferred timing.." and "Modeline..............." below it.
There are two ways to insert a proper modeline. The first is to copy the modeline from your original monitor driver (in xp or 2k or 98/me... just run MonInfo there, and it should be able to read it, and you can copy it). If it's too much trouble, the second option is to use a modeline calculator, like this one
, and copy the resulting lines in MonInfo. For example, in my case, it's like this:
Native/preferred timing.. 1600x1200p at 85Hz
Modeline............... "1600x1200" 229,500 1600 1664 1856 2160 1200 1201 1204 1250 +hsync +vsync
Now follow the rest of the steps (12-17), reboot, and it should all work, if the emulator we mentioned is working properly.