Any one here help me develop an app that can convert any 3d game or application to s3D?
example of such application/drivers are iz3D or tridef ignition or nvidia 3d vision.
any startup help will be greatly appreciated from newbie like me.
thanks in advance.
rahuxx
develop an app or driver similar to iz3D or tridef ignition?
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- One Eyed Hopeful
- Posts: 21
- Joined: Fri Jun 20, 2008 9:09 am
- cybereality
- 3D Angel Eyes (Moderator)
- Posts: 11407
- Joined: Sat Apr 12, 2008 8:18 pm
Re: develop an app or driver similar to iz3D or tridef ignit
I have been looking into this myself. You want to investigate "DirectX Hooking" and "DLL Injection" and you might find some interesting stuff.
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- One Eyed Hopeful
- Posts: 21
- Joined: Fri Jun 20, 2008 9:09 am
Re: develop an app or driver similar to iz3D or tridef ignit
Hey Mod,
Thanks for quick response.
Can you share some web links or docs on this topics.
It will be great help to start, as I am total newbie for his type of work.
Thanks for quick response.
Can you share some web links or docs on this topics.
It will be great help to start, as I am total newbie for his type of work.
- cybereality
- 3D Angel Eyes (Moderator)
- Posts: 11407
- Joined: Sat Apr 12, 2008 8:18 pm
Re: develop an app or driver similar to iz3D or tridef ignit
Well first off, you need to be really knowledgeable in C++ programming (maybe some C#) and have a good understanding of matrix math related to 3D graphics.
There is something called EasyHook which lets you hook into various APIs and could be used to make a 3D driver.
You can also check Microsoft Detours, which allows you to hook into things like OpenGL or DirectX and add your own code to augment or replace existing functions.
Unfortunately there is no tutorial on "how to make a 3D driver" and most information related to this is either not available or highly guarded.
Hope that helps.
There is something called EasyHook which lets you hook into various APIs and could be used to make a 3D driver.
You can also check Microsoft Detours, which allows you to hook into things like OpenGL or DirectX and add your own code to augment or replace existing functions.
Unfortunately there is no tutorial on "how to make a 3D driver" and most information related to this is either not available or highly guarded.
Hope that helps.