It is currently Thu May 23, 2013 6:03 am



Reply to topic  [ 3 posts ] 
 How Bad is the Nintendo 3DS "Depth Zone"? Lets see video 
Author Message
Golden Eyed Wiseman! (or woman!)
User avatar

Joined: Fri Jan 18, 2008 6:23 pm
Posts: 1399
Location: United Kingdom
Quote:
Joel Johnson — Nintendo's 3DS, their new handheld console, can show images with depth—it's real 3D. But because you don't have to wear glasses to play, you have to hold the 3DS somewhat precisely. But how precisely?

Turns out the distance you hold the 3DS from your eyes matters very little. On a table? At arm's length? Nearly at the end of your nose? No problem.

But the tricky part comes with side-to-side movement. It takes very little off-axis movement to throw the 3D depth effect out of whack. That's not a big deal for traditional games where you simply hold the 3DS and push buttons. But for games that involve the motion sensor—which includes some of our very favorite Augmented Reality modes—it's very easy to move it too far.

Just watch the video. When the screen is green, our lovely, young model is reporting an acceptable 3D depth effect. When it goes to red it's out of whack.

[Update] According to @rjmatt, "the industry term for autostereo 'depth zone' is 'head box'."

http://kotaku.com/#!5783444/how-bad-is- ... s-show-you

_________________
Got a release or 3D news story to share? Email press@mtbs3D.com, and we'll put it up!

Image


Mon Mar 21, 2011 8:48 am
Profile
Golden Eyed Wiseman! (or woman!)
User avatar

Joined: Fri Jan 18, 2008 6:23 pm
Posts: 1399
Location: United Kingdom
okay, so it's nice to know in a video before you buy. But I don't think there is an issue here as the handheld is a personal device etc and it really wouldn't, I feel be restrictive in any way, shape or form to restrain your side to side movement such a light and portable device.

_________________
Got a release or 3D news story to share? Email press@mtbs3D.com, and we'll put it up!

Image


Mon Mar 21, 2011 8:51 am
Profile
3D Angel Eyes (Moderator)
User avatar

Joined: Sat Apr 12, 2008 8:18 pm
Posts: 10038
For most games it is not a problem. But some games use motion controls, so when you have to move the system its easy to leave the "sweet-spot". But its not a huge issue, and I think people will get used to it.

_________________
Image


Mon Mar 21, 2011 5:50 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 3 posts ] 

Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by STSoftware.