Disney mo-track technology extremely precise w/ minimal lag

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Oneironaut
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Disney mo-track technology extremely precise w/ minimal lag

Post by Oneironaut »

Could mostly eliminate lag in existing video game
systems, be integrated into mobile devices;
applications include CGI and human-robot
interaction.


http://www.kurzweilai.net/carnegie-mell ... inimal-lag
zalo
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Re: Disney mo-track technology extremely precise w/ minimal

Post by zalo »

A neat idea, but kind of useless execution.

It was pretty garbage at handling rotation and depth. This isn't so bad until you consider that nearly every real-world application will routinely require depth and rotation to be managed properly.
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FingerFlinger
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Re: Disney mo-track technology extremely precise w/ minimal

Post by FingerFlinger »

Saw this on the VRGeeks mailing list this morning. I think it's a pretty neat way of using structured light, but there are some significant limitations inherent to the technique. It'd still be fun to play with one; I'm there are some very cool applications for it.
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