Oculus + Steam box?

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Lilwolf
Cross Eyed!
Posts: 141
Joined: Thu Sep 02, 2010 3:08 pm

Oculus + Steam box?

Post by Lilwolf »

I'm curious if the steam box (http://www.techradar.com/us/news/gaming ... es-1127072) will connect directly to the oculus.

or better yet

An VR steam box, wireless, screenless, box, with a UI that works with the Oculus! Small enough to carry, and maybe built in rift type base station!
zalo
Certif-Eyed!
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Joined: Sun Mar 25, 2012 12:33 pm

Re: Oculus + Steam box?

Post by zalo »

Sure it will. Anything with an HDMI port and an open USB port could theoretically have full Oculus rift integration right now.
garagebattle
One Eyed Hopeful
Posts: 49
Joined: Mon Apr 29, 2013 5:14 pm

Re: Oculus + Steam box?

Post by garagebattle »

When its announced at E3 as an official platform, we will see a reference design that utilizes state of the art chipsets (think snap dragon) probably using a chipset based on a GeForce platform, for the main reason that GeForce has Physx and it will make the entire library past/forward more compatible.

This will also be the first time that a solid state, possibly single board, small state PC makes a stab at console territory.

10 foot interface (like big picture)

The reason we havent seen valve '3s' are because they've been waiting for this: HL3d, LFD3d

Which, in its own way, will be the console'fying of the PC, making this an OS / store / brand battle, less of a hardware battle.

The partnership with Oculus will be announced, championing the consumer headset in.

Valve will announce the steam library having constant, low priced, quality titles revised for Oculus.

All Oculus playable titles will have zero guess work in 3d setup, as the platform is reference. Streamlining game settings, removing settings from game options.

There will be a developer/sampler portion added to steam to accommodate community projects (ie rift coaster)

They win on launches (pre-loading, no waiting in lines)

They win on convenience

Cost to consumer per-title

Longetivity of users library (back compatibility is zero worry)

The ability to breathe new life into old titles (I think Skyrim is a good example of this for instance...mods, community releases)
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