I took a moment to write a brief description of what RiftSculpt could be like:
For hand gestures, I imagine either rigging a Leap, or perhaps just using a PSMove controller or a Razer Hydra. Buttons on the controllers could be used for quickly changing tools, or alternatively, different hand gestures could also be assigned to different tools while using the Leap or any other hand-sensing devices. Basically, what I'd imagine for this program is:"Riftsculpt is a powerful and simple digital sculpting application that takes advantage of the Rift’s immersive FOV and head tracking capabilities. Users experience a more immersive and connected experience over standard digital sculpting applications. Riftsculpt will combine the familiarity and hands-on approach of traditional sculpting with the power and speed of digital sculpting by allowing the user to dynamically create sculptures right inside of their own virtual environment. Utilizing a series of simple hand gestures, the user can quickly switch between an assortment of tools and interface modes (doing away with the need for a keyboard/mouse).
Sculptures created in Riftsculpt will be saved directly in the Riftsculpt format, .RSP, along with any special modifications for the current sculpting session. Additionally, sculptures can be exported to common 3D model formats (such as .obj) and imported into other digital sculpting applications for further refinement. Sculptures created in Riftsculpt will also be created to scale, meaning the object you create in your virtual sculpting environment will appear in true-to-life dimensions when imported into other digital sculpting applications.
Users will have the ability to open Riftsculpts created by other users and view them at the same scale as they had been created in their own virtual environment. "
Put on the Rift, then easily sculpt by moving your hands in thin air. Grabbing clay, pushing clay, watching your creation unfold directly before your eyes in a 1:1 true scale environment. Easily creating virtual content and sharing it with your friends. Once we rig the Rift with a stereo pair of cameras and set up augmented reality (like USC's mod), we can bring the virtual sculpture into the real world.
I'm extremely excited about this! As someone who's not too keen of building large armatures and applying huge masses of clay, using the Rift to make a digital sculpture would be really cool. (and who knows, maybe someday 3D printing the sculpture!)
Anyway, before I ramble on too much... What would all of you think would work well in a 3D sculpting app for the Rift?