Rift enabled games on Steam/Greenlight
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- Two Eyed Hopeful
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Rift enabled games on Steam/Greenlight
I was happily surpriced to see a game in Steams new Greenlight program pledging Rift support.
Dream: http://steamcommunity.com/sharedfiles/f ... d=92647949
I made a Greenlight collection to keep track of any other Rift enabled games that might pop up. Help keeping it up to date will always be appriciated:
http://steamcommunity.com/sharedfiles/f ... d=92979040
Dream: http://steamcommunity.com/sharedfiles/f ... d=92647949
I made a Greenlight collection to keep track of any other Rift enabled games that might pop up. Help keeping it up to date will always be appriciated:
http://steamcommunity.com/sharedfiles/f ... d=92979040
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- Cross Eyed!
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Re: Rift enabled games on Steam/Greenlight
I upvoted it for rift goodness. I checked through the rest, seems to be the only one at the moment.
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Re: Rift enabled games on Steam/Greenlight
Wolfire just pledged to make Receiver compatible with the Rift once Unity is compatible.
http://steamcommunity.com/sharedfiles/f ... d=92927535
http://steamcommunity.com/sharedfiles/f ... d=92927535
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- Two Eyed Hopeful
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Re: Rift enabled games on Steam/Greenlight
Thanks! Added.zalo wrote:Wolfire just pledged to make Receiver compatible with the Rift once Unity is compatible.
http://steamcommunity.com/sharedfiles/f ... d=92927535
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- Two Eyed Hopeful
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Re: Rift enabled games on Steam/Greenlight
Three more games added.
Routine: http://steamcommunity.com/sharedfiles/f ... d=92985806
Positron: http://steamcommunity.com/sharedfiles/f ... d=93056424
Miner Wars 2081: http://steamcommunity.com/sharedfiles/f ... d=92962680
Routine: http://steamcommunity.com/sharedfiles/f ... d=92985806
Positron: http://steamcommunity.com/sharedfiles/f ... d=93056424
Miner Wars 2081: http://steamcommunity.com/sharedfiles/f ... d=92962680
- brantlew
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Re: Rift enabled games on Steam/Greenlight
This is a great platform for indie developers for the coming year. These small teams can easily take risks and make quick quick decisions to support a research platform. And it gives their formerly obscure games a bit more visibility and a targeted market because 5 or 6 thousand people are going to be looking for all sorts of Rift games come December.
- wuliheron
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Re: Rift enabled games on Steam/Greenlight
WOW, low gravity VR. I still remember being blown away by the low gravity level in the original Quake and can just image such things on the Oculus. Hopefully they'll add some fun stuff to do in low gravity.
- BOLL
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Re: Rift enabled games on Steam/Greenlight
Nice initiative, as I posted on Steam too. I'm just concerned I will forget to check in to see new games, perhaps some kind of repository of titles promising support would make sense... either on the official site or a fansite, are there fansites yet? O.o I realized I just come here to read threads, which makes sense so far I guess.
But yeah, a mailing list or RSS feed... is that possible? I would guess not, Steam feels a bit too closed for that, all I can do is favorite the list. Oh well.
But yeah, a mailing list or RSS feed... is that possible? I would guess not, Steam feels a bit too closed for that, all I can do is favorite the list. Oh well.
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- Two Eyed Hopeful
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Re: Rift enabled games on Steam/Greenlight
I'd love it, but it's outside what I'll spend time on right now.
- android78
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Re: Rift enabled games on Steam/Greenlight
Routine looks like a fantastic concept, and with rift support it could be an amazing experience.
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Re: Rift enabled games on Steam/Greenlight
Ah, I did not mean that you should try to create something else, I was just thinking aloud :D sorry!zino wrote:I'd love it, but it's outside what I'll spend time on right now.
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- pizzy00
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Re: Rift enabled games on Steam/Greenlight
I just greenlight all of these games on steam. I am gonna add to my sig. Looks like some fun games.
Check out this forum for a beta driver to get existing games working with the Rift.
Official Vireio Perception Driver Forum http://www.mtbs3d.com/phpbb/viewforum.php?f=141
Support these games on Steam Greenlight them http://steamcommunity.com/sharedfiles/f ... d=92979040
Rig Specs - MS Windows Ultimate, i5 3470, 16 GB RAM, 2x AMD 1GB 5850 HD crossfired, SATA2 HD
Official Vireio Perception Driver Forum http://www.mtbs3d.com/phpbb/viewforum.php?f=141
Support these games on Steam Greenlight them http://steamcommunity.com/sharedfiles/f ... d=92979040
Rig Specs - MS Windows Ultimate, i5 3470, 16 GB RAM, 2x AMD 1GB 5850 HD crossfired, SATA2 HD
- squibbfire
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Re: Rift enabled games on Steam/Greenlight
This is what the rift needs...cheap games...I hope some free content comes out soon! Maybe just a buttload of demos!
Rift Demos
Total List of Demos
Enter the Rift http://www.entertherift.fr/gamecenter/f ... ?langue=en
Official Oculus Shared Demos https://share.oculusvr.com/
Total List of Demos
Enter the Rift http://www.entertherift.fr/gamecenter/f ... ?langue=en
Official Oculus Shared Demos https://share.oculusvr.com/
- baggyg
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Re: Rift enabled games on Steam/Greenlight
I am a little concerned regarding the Miner Wars support. Bought this on a sale on steam (as I knew rift support was promised) but also because they said they were integrating track Ir. Its currently not there. Now anytime someone asks about it the team just say they have released the engine as open source for people to mod themselves and also that the track ir specialist left the team. That's fair enough but I would hope one of their devs to follow through on a couple of promises - especially regarding the rift.
- Okta
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Re: Rift enabled games on Steam/Greenlight
That sucks, and makes the devs scammers really. Might be best if in future we wait for the promises before throwing down the hard earned.baggyg wrote:I am a little concerned regarding the Miner Wars support. Bought this on a sale on steam (as I knew rift support was promised) but also because they said they were integrating track Ir. Its currently not there. Now anytime someone asks about it the team just say they have released the engine as open source for people to mod themselves and also that the track ir specialist left the team. That's fair enough but I would hope one of their devs to follow through on a couple of promises - especially regarding the rift.
"I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition."
Notch on the FaceDisgrace buyout.
Notch on the FaceDisgrace buyout.
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- Cross Eyed!
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Re: Rift enabled games on Steam/Greenlight
baggyg wrote:I am a little concerned regarding the Miner Wars support. Bought this on a sale on steam (as I knew rift support was promised) but also because they said they were integrating track Ir. Its currently not there. Now anytime someone asks about it the team just say they have released the engine as open source for people to mod themselves and also that the track ir specialist left the team. That's fair enough but I would hope one of their devs to follow through on a couple of promises - especially regarding the rift.
Agree. And I would suggest removing the title from the Oculus Rift Steam collection.
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- One Eyed Hopeful
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Re: Rift enabled games on Steam/Greenlight
Very good initiative starting this list!
It will reduce my mess of a bookmark page for sure.
...is this the "resurrection" of adventure games?
I sure hope so.
It will reduce my mess of a bookmark page for sure.
...is this the "resurrection" of adventure games?
I sure hope so.
- Parallaxis
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Re: Rift enabled games on Steam/Greenlight
So what you are saying is that you'll have only 5 or 6 thousand dev kits shipped by December?brantlew wrote:This is a great platform for indie developers for the coming year. These small teams can easily take risks and make quick quick decisions to support a research platform. And it gives their formerly obscure games a bit more visibility and a targeted market because 5 or 6 thousand people are going to be looking for all sorts of Rift games come December.
EDIT: LOL, just realized this post was from last year. I hope this prediction doesn't come true for this year. Wouldn't surprise me though.
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- Okta
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Re: Rift enabled games on Steam/Greenlight
NecroParallaxis wrote:So what you are saying is that you'll have only 5 or 6 thousand dev kits shipped by December?brantlew wrote:This is a great platform for indie developers for the coming year. These small teams can easily take risks and make quick quick decisions to support a research platform. And it gives their formerly obscure games a bit more visibility and a targeted market because 5 or 6 thousand people are going to be looking for all sorts of Rift games come December.
EDIT: LOL, just realized this post was from last year. I hope this prediction doesn't come true for this year. Wouldn't surprise me though.
Check the post date
That was a comment regarding the original shipping date of December 2012Fri Aug 31, 2012 3:56 pm
"I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition."
Notch on the FaceDisgrace buyout.
Notch on the FaceDisgrace buyout.
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- Two Eyed Hopeful
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Re: Rift enabled games on Steam/Greenlight
Done.3dcoffee wrote:baggyg wrote:I am a little concerned regarding the Miner Wars support. Bought this on a sale on steam (as I knew rift support was promised) but also because they said they were integrating track Ir. Its currently not there. Now anytime someone asks about it the team just say they have released the engine as open source for people to mod themselves and also that the track ir specialist left the team. That's fair enough but I would hope one of their devs to follow through on a couple of promises - especially regarding the rift.
Agree. And I would suggest removing the title from the Oculus Rift Steam collection.
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Re: Rift enabled games on Steam/Greenlight
It will be interesting when we get to the point of being able to have Rift-bundles.