Help please! "Oculus VR SDK failed to init"

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JustinPope
One Eyed Hopeful
Posts: 1
Joined: Thu Mar 09, 2017 12:55 pm

Help please! "Oculus VR SDK failed to init"

Post by JustinPope »

hello i'm trying to understand this so that i can use mouse emulation with freepie and my oculus dk2. I'm currently running oculus home(i have steamvr too, dont think thats relevant). Do i need to download a sdk? if so...how...i looked at the sdk download page on the oculus website...but i don't understand what to do with them(no executable or install of anytype..do i need that? or is oculus home all i need?)......follows is the script i got online for mouse emulation....

def update():
yaw = math.degrees(oculusVR.yaw)
pitch = math.degrees(oculusVR.pitch)

deltaYaw = filters.delta(yaw)
deltaPitch = filters.delta(pitch)

if (enabled):
mouse.deltaX = -deltaYaw*multiply
mouse.deltaY = -deltaPitch*multiply

if starting:
enabled = True
multiply = 17
#oculusVR.center()
oculusVR.update += update

recenter = keyboard.getPressed(Key.PageDown)
toggle = keyboard.getPressed(Key.PageUp)

if toggle:
enabled = not enabled

if recenter:
oculusVR.center()

diagnostics.watch(oculusVR.yaw)
diagnostics.watch(oculusVR.pitch)
diagnostics.watch(oculusVR.roll)
diagnostics.watch(oculusVR.x)
diagnostics.watch(oculusVR.y)
diagnostics.watch(oculusVR.z)
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