Deo Roll On ODT

Talk about Head Mounted Displays (HMDs), augmented reality, wearable computing, controller hardware, haptic feedback, motion tracking, and related topics here!
Post Reply
User avatar
Namielus
Certif-Eyable!
Posts: 957
Joined: Thu Aug 02, 2012 8:49 am
Location: Norway
Contact:

Re: Deo Roll On ODT

Post by Namielus »

I thought about buying one of those cheap water walking balls, pump it up and epoxy fibre glass sheets on it to make it rigid without air.



http://www.ebay.com/itm/New-Fun-Water-W ... 948wt_1188

Then make a simple dome with ball roller bearings such as this

Image

I have an old render I did for my idea here

Image

It would cost around 300 dollars to make with all materials, but it would not be transparent so Kinect would not work with it, and it requires a lot of space.
Riftoholic

My precious 6 month project the Oculus Virtual Lounge:
Image
If you help me in any way I will be forever grateful.
JohnnyGrant
One Eyed Hopeful
Posts: 24
Joined: Wed Aug 08, 2012 5:01 am

Re: Deo Roll On ODT

Post by JohnnyGrant »

Yes will try to experiment with that soon :) Thanks :)
JohnnyGrant
One Eyed Hopeful
Posts: 24
Joined: Wed Aug 08, 2012 5:01 am

Re: Deo Roll On ODT

Post by JohnnyGrant »

yeah that is a great idea too! :D
PalmerTech
Golden Eyed Wiseman! (or woman!)
Posts: 1644
Joined: Fri Aug 21, 2009 9:06 pm

Re: Deo Roll On ODT

Post by PalmerTech »

Making a sphere like that gets you something like the VirtuSphere, only heavier and with even more severe inertial problems.
User avatar
Namielus
Certif-Eyable!
Posts: 957
Joined: Thu Aug 02, 2012 8:49 am
Location: Norway
Contact:

Re: Deo Roll On ODT

Post by Namielus »

I didn't think about inertia, thanks for the input.
Riftoholic

My precious 6 month project the Oculus Virtual Lounge:
Image
If you help me in any way I will be forever grateful.
User avatar
cybereality
3D Angel Eyes (Moderator)
Posts: 11407
Joined: Sat Apr 12, 2008 8:18 pm

Re: Deo Roll On ODT

Post by cybereality »

Not sure if this idea would work, but I like this kind of thinking.
User avatar
Namielus
Certif-Eyable!
Posts: 957
Joined: Thu Aug 02, 2012 8:49 am
Location: Norway
Contact:

Re: Deo Roll On ODT

Post by Namielus »

I can only speak for myself but, honestly just playing with all these ideas, even if it results in nothing is half the fun.
And I also enjoy watching others, that had my ideas before me, in a much more elaborate and clever way.
I'm glad I discovered this forum, and all the crazy, rinkydink ideas as well as very solid ones.
Riftoholic

My precious 6 month project the Oculus Virtual Lounge:
Image
If you help me in any way I will be forever grateful.
PalmerTech
Golden Eyed Wiseman! (or woman!)
Posts: 1644
Joined: Fri Aug 21, 2009 9:06 pm

Re: Deo Roll On ODT

Post by PalmerTech »

Namielus wrote:I didn't think about inertia, thanks for the input.
You might be able to overcome it by motorizing the platform, at least partially. The easiest way I can think to do it would be to have an optical mouse looking at the bottom of the sphere, and whenever it detects a slight amount of motion in a particular direction, it would engage motorized wheels along that axis of motion to help get it moving.

You would want the motorized wheels to have limited torque, though, so that the user would be able to change directions/slow down/stop. Perhaps use plastic wheels on the motors that would slip on the surface if enough opposing forced was put on them?
User avatar
FingerFlinger
Sharp Eyed Eagle!
Posts: 429
Joined: Tue Feb 21, 2012 11:57 pm
Location: Irvine, CA

Re: Deo Roll On ODT

Post by FingerFlinger »

I had a thought about an active VirtuSphere because you could solve the inertia problem, but I think the actual tracking is hard... Also, it would be possible to model rolling terrain by varying the user's position inside the sphere.

EDIT: What Palmer said.
User avatar
Namielus
Certif-Eyable!
Posts: 957
Joined: Thu Aug 02, 2012 8:49 am
Location: Norway
Contact:

Re: Deo Roll On ODT

Post by Namielus »

I was also concerned that even if those balls are inflated with a high pressure, they wouldn't keep round enough while applying fibre glass. I have worked a little with carbon fibre as well, but the cost of that would be too high for me compared to the risk of failure.

My first idea with those single wall balls, was a little different but the time you spend inside them is limited to 30mins.
Ive built an air hockey table before, I could make a dome with the same types of holes in it,
vacuum mold some acrylic sheets and have the ball sitting in that pit with air flowing around it with minimum friction(?). Problem is since it is not rigid , I do not know if it will work when your foot is in contact with the surface. At some point we would have our whole body weight shifted to a small area of our food, and that would maybe be too heavy for the air hockey concept
and soft walls.

But if it would work, the inflated ball weighs almost nothing and is also easy to store away.
Edit;

I think the lightest ball I've seen in those sizes weighs 12kg
Riftoholic

My precious 6 month project the Oculus Virtual Lounge:
Image
If you help me in any way I will be forever grateful.
Post Reply

Return to “General VR/AR Discussion”