The other day, we spotted a
new 3D blog featuring a game review of Left 4 Dead 2. What caught our eye is the writer referenced
GameGrade3D as “bunk”, and it’s clear there is a misunderstanding of how GG3D works.
"Left 4 Dead 2 does not have native 3D support and is the first game I've looked at for this blog that works in both IZ3D and TriDef Ignition. I settled on using IZ3D, but both showcased some key issues. According to the 'Game Grade 3D' analysis over on mtbs3d.com L4D2 works perfectly with TriDef and has only one minor issue with IZ3D. Well that's bunk, and it sort of highlights why I started this blog. There's been a number of times where those game grade reports have been way off. Also I don't like the notion of trying to make something like 3D image quality a quantitative measure." - Plagiarize The blogger’s legitimate complaint is that these GG3D submissions are inaccurate because Left 4 Dead 2 has more anomalies than the listings credit, including a poor laser sight and 3D skybox problems. He went so far as to say that this inaccuracy was the motivation for him to launch his blog.
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