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 Skyrim Reviewed in 3D, Donate to the SPCA! 
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3D Angel Eyes (Moderator)

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Drink and be merry, fellow Nerds & Geeks!  Behold!  MTBS has finally released its review of Bethesda Softworks' Elder Scrolls V: Skyrim.  With great joy, we have conjured up a detailed article telling you everything you need to know about getting Skyrim to run on the enchanted 3D solution of your choice!
Read full article...


Mon Dec 05, 2011 1:54 pm
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Cross Eyed!
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Nice, goin' reading....

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Mon Dec 05, 2011 7:38 pm
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Cross Eyed!
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Thanks for 3d review 2/3 3D drivers (DDD, nVidia), I think you must tested Iz3d (even he has bad result), but no news about new release, bit people must khow what he can expected if they choose this solution/software (last driver release from june, 15. 1.13 RC (5443))

Neil, some notes about you GG3D DDD profile:
To make correct screenshots in Skyrim DDD, just change the default print/screen to like example F11 and all shots be in 3D=)
About AA, not sure (not yet tested 3.4.2 beta 1 in skyrim), but in 3.3.36 AA work fine for me, when I turned in CCC AMAA (adaptime-multisampling aa), and 3d texture copy in DDD Auto/off, try maybe it's work for you.

About crashes, not sure it's DDD because game unstayble (on this week bethesda release new patch), game after some 3d/2d crashes.
And of coruce need amd drivers 11.b (add CF for 6xxxx serties), 11.c (add CF to 5xxx series)

BTW what fixed mode u using in game? (fixed 1, fixed 2, fixed 3) And what numbers u have in "Scene Depth" and "Percent In Front"? Whanna try u settings ;)

P.S. I think it's very good news to start 3D reviewed NEW and shyne AAA games (even in future not big aaa games good too), I only think need review like example must OUT around maximum month after game release to be actual & hot. Anyway good start and hope see new big games ;)

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Mon Dec 05, 2011 8:08 pm
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I don't think the crashes can be the game - it seems pretty stable, at least with 3d Vision. I've only had one crash, and that was after switching back and forth from the desktop repeatedly. I game for several hours at a time no problems using 3D Vision...

Its actually quite surprising how 95% of the UI elements are at the correct depth (I was similarly pleasantly surprised by BF3). At least its good until you increase the convergence, which can then give you some rather good pop out effects.


Mon Dec 05, 2011 11:03 pm
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3D Angel Eyes (Moderator)
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Hi Guys!

Earmack, here is my actual Skyrim profile: http://mtbs3d.com/gg3d/index.php?show=m ... d&val=1685

Regards,
Neil

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Tue Dec 06, 2011 12:26 am
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Cross Eyed!
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tested, he have auto conv.

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Tue Dec 06, 2011 12:49 am
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3D Angel Eyes (Moderator)
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I just tested here, and I definitely don't have auto-convergence on. I will check the profile I uploaded. I have two elder scrolls profiles - maybe I accidentally sent the default one. Keep auto-convergence off for best results.

Regards,
Neil

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Tue Dec 06, 2011 11:54 am
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Can you just tell me what fixed mode you used in you profile for scene, sky, weapon: fixed 1, fixed 2, fixed 3?

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Thu Dec 08, 2011 4:14 am
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3D Angel Eyes (Moderator)
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Hi Earmack!

You are making things harder than they need to be. In the 3D menu, just pick "Custom Focus". That will turn off the auto-convergence. No need to make up an advanced profile.

Regards,
Neil

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Thu Dec 08, 2011 11:07 am
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Neil wrote:
Hi Earmack!

"Custom Focus". That will turn off the auto-convergence. No need to make up an advanced profile.

Regards,
Neil


Hi Neil,
Damn it....I completely forget about this :D My fault=)
What numbers u used in custom focus? 70/100 or something else?

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Fri Dec 09, 2011 1:55 am
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3D Angel Eyes (Moderator)
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I don't recall doing anything special beyond turning this on. Should be the default settings, with the exception of the normal depth and out of screen adjustments.

Regards,
Neil

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Fri Dec 09, 2011 12:48 pm
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