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DDD with your own software?

Posted: Mon Apr 11, 2011 2:14 pm
by mgb
Anyone have any experience of driving the tridef displays on the new passive stereo laptops?

Currently we support either side:side, top:bottom on external 3D TVs or Nvidia 3D using the directx hacks in these forums
For these screens can we just create a side:side display and have the tridef driver automatically handle the 3d?

Re: DDD with your own software?

Posted: Mon Apr 11, 2011 5:37 pm
by Fredz
I guess passive laptops use interlaced polarization, why don't you implement interlaced stereo rendering yourself ?

Re: DDD with your own software?

Posted: Mon Apr 11, 2011 5:45 pm
by mgb
I can do that.

We didn't on external displays because it forces the graphics card to invalidate both the textures on each frame, doubling the load, but on a card with decent openGL alpha support it's do-able

Re: DDD with your own software?

Posted: Tue Apr 12, 2011 9:26 am
by Fredz
I don't get why you would have texture cache problems, for interlaced rendering you just have to render the two views in off-screen buffers and then use a pixel shader to combine them into an interlaced image in the front buffer.

Re: DDD with your own software?

Posted: Tue Apr 12, 2011 9:39 am
by mgb
In a word Intel - in slightly more words, Intel's terrible openGL drives on all their laptop graphics chipsets!

Interlaced is no problem, if that's what the screens want I can do that .