MTBS3D How many #VR lawsuits are there currently in the courts? #Oculus #Zenimax #UploadVR #Samsung #TechnoViewhttps://t.co/QfnKUfxOdN
MTBS3D .@Dimension_10 talked about their new #VR platform & their history at MTBS at @SVVRLIVE. #SVVR2017 #VirtualRealityhttps://t.co/k6MRksv1rm
MTBS3D We interviewed Penumbra at @SVVRLIVE about a proof of concept #VR trainer for brain surgery to treat stroke.… https://t.co/XlMjjxMfzj
MTBS3D .@EnigmaticVR's Michael Oder demonstrated their new #VR game Cyberthreat at @SVVRLIVE. #SVVR2017 #VirtualRealityhttps://t.co/Ew3pC3x1j7
MTBS3D Our interview with Simon Gardner, CEO of @climaxstudios about their VR games. #GDC2017 #VirtualReality #VRhttps://t.co/JKsWLVcD5i
MTBS3D RT @MTBS3D: We interviewed @sixensemotion at @SVVRLIVE about their new product, MakeVR. #SVVR17 #VR #VirtualReality https://t.co/0Q62Gc96ga
MTBS3D We interviewed @sixensemotion at @SVVRLIVE about their new product, MakeVR. #SVVR17 #VR #VirtualRealityhttps://t.co/XAolniSjvY
MTBS3D RT @eventsforgamers: #SVVR2017 Panel: Putting the V in eSports, with @MTBS3D moderating, @sixensemotion, @SLIVERtv360 & @AMD represented. h…
MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17https://t.co/oMJ81m7sGR
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VRhttps://t.co/HcdkRq9zc9
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VRhttps://t.co/f4I9EaxfYm

Standards, Standards, Standards

Some cool developments happening in the immersive technology standards world.  There are now at least three organizations working on open standards for virtual reality and immersive technology.

Khronos Group Logo

First up would be the Khronos Group.  Khronos is well known for APIs like OpenGL, OpenCL, Vulkan, and more.  They are currently working on OpenXR, a software development API that will make it possible to support multiple VR and immersive tech solutions with a lot less coding from the developer.

IEEE

IEEE just announced their AR/VR Working Group that covers everything from technology definitions to product safety and video formats.

VESA Logo
Finally, the Video Electronics Standards Association (VESA), the organization behind the DisplayPort and embedded DisplayPort standards is working on more of the hardware side of things; a plug and play type of model and what is needed to achieve that.

Immersive Technology Alliance Logo

As for The Immersive Technology Alliance, our mission is market viability, and we see standards as one of many challenges that need to be met and overcome.  For example, standards are most valuable when there is a customer base waiting to use them.  We very much want to work with the industry to solve this.  Other stuff in the works too!