MTBS3D .@GrushBrush is a video game toothbrush for kids. We spoke with Co-Founder @EthanSchur at @CES! #CES2017 #Grush #VRhttps://t.co/CDuGcn8ROz
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MTBS3D .@dcuinh showed us #blazethenight Emagin HMD Group's new consumer targeted night vision glasses @CES! #CES #AR #VRhttps://t.co/n3h8pgZreO
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MTBS3D RT @MTBS3D: .@nvidia tells us what Rockband VR, Robo Recall & socks have in common in this great interview from @CES! #CES2017 https://t.c…
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MTBS3D RT @MTBS3D: .@MergeVR showcased their new efforts in #AugmentedReality at @CES. Lots of fun! #CES2017 #AR https://t.co/UXbwS6HlJR https://…
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MTBS3D RT @TriDef: Looks like @GIGABYTEUSA is serious about VR. Nice interview @MTBS3D https://t.co/5xNXS5Nq3i https://t.co/wxeetJH12f
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MTBS3D RT @MTBS3D: Interview with @HP on the debut of Sprout2 easily one of the most amazing things we saw at @CES! #CES2017 #HPSprout2 https://t.…
MTBS3D .@nvidia tells us what Rockband VR, Robo Recall & socks have in common in this great interview from @CES! #CES2017 https://t.co/mqnjsOy1fz
MTBS3D .@MergeVR showcased their new efforts in #AugmentedReality at @CES. Lots of fun! #CES2017 #ARhttps://t.co/mXjkezH6cY
MTBS3D RT @MTBS3D: MTBS got a personal tour of the @Sony @PlayStation #VR Aim Controller & the #PSVR title Farpoint at @CES! #CES2017 https://t.co
MTBS3D MTBS got a personal tour of the @Sony @PlayStation #VR Aim Controller & the #PSVR title Farpoint at @CES! #CES2017https://t.co/0eVJ9BuxIQ
MTBS3D Interview with @HP on the debut of Sprout2 easily one of the most amazing things we saw at @CES! #CES2017https://t.co/qalhv4DGN4
MTBS3D .@GIGABYTEUSA has a big commitment to #VR and talked with us about it at @CES! #CES2017 #VirtualReality https://t.co/bFsqPfIdWZ
MTBS3D We interviewed 9D #VirtualReality Room at @CES on their shared #VR machine for out of home experiences! #CES2017 https://t.co/d2bgTuRVH8
MTBS3D .@GIGABYTEUSA has a big commitment to #VR and talked with us about it at @CES! #CES2017 #VirtualRealityhttps://t.co/IMvhXDOryy
MTBS3D We interviewed 9D #VirtualReality Room at @CES on their shared #VR machine for out of home experiences! #CES2017 https://t.co/d2bgTuRVH8
MTBS3D Interview with @HumanEyesTech about their new 3D 360 #VR camera for consumers from @CES! #CES2017 #VirtualRealityhttps://t.co/DxemL1V31N
MTBS3D Interview with @HumanEyesTech about their new 3D 360 #VR camera for consumers from @CES! #CES2017 #VirtualRealityhttps://t.co/bi8wznPnPu
MTBS3D Check out Neil's @CES interview with @lenovo talking about their new mixed reality HMD! #VR #AR #MixedRealityhttps://t.co/Pskz80LSSi

Khronos Group Launches Open VR Standard Initiative

Khronos Group Open VR Standard API MapFor those unfamiliar, the Khronos Group is one of the largest open standards organizations in the world. They are behind some of the most popular APIs including Vulkan, OpenGL, OpenCL, WebGL, and more. Open standards are important because they make it possible for content makers to support multiple hardware solutions at a time without multiplying the work by coding for dramatically different platforms.

We are very pleased to announce that the Khronos Group is pursuing an open virtual reality standard that will make it far easier for content makers to support a wide array of hardware and software solutions. Sample names affiliated with the effort include Epic Games, Valve, OSVR, Intel, Oculus, AMD, Nvidia, the Immersive Technology Alliance, Tobii, Sensics, LunarG, and more.

This cross-vendor standard will be royalty-free and support multiple VR devices. Learn more here!