Dayman! Aaaa-AAA-AAAAH! Fighter of the Nightman! Aaaa-AAA-AAAAH! Champion of the sun! Aaaa-AAA-AAAAH! You're a master of karate and friendship for everyone...
OK! You have to watch the show to get it. Tomorrow (Wednesday), It's Always Sunny in Philadelphia is up to more shtick with a special Project Badass 360 video! Check out the promo, keep your home bedbug free, and don't spend too much time with the gasoline and spray paint. Yes...there might even be ice cream for those that look!
We first spotted this on Tom's Hardware and it's beyond cool. Developed by Human Interact, Starship Commander is a yet to be released virtual reality game for the Oculus Rift and HTC Vive that puts you in the captain's seat of an interstellar space ship. In a choose your own adventure format, what sets this game apart is not only are you the commander of this adventure-bound vessel, you do so through the power of speech. In other words, you don't just tap at your keyboard to mimmick what you want to convey, you speak with authority using the vocal chords your mamma gave you!
Starship Commander takes advantage of Microsoft's Custom Speech Service put out by their Cognitive Services division. What makes Custom Speech Service unique is that their platform goes beyond the limits of a few phrase recognitions and builds on the magic by allowing the expansion of the words library and recognizing the nuances of dynamic human communication so that the game understands you. It's impressive on paper; can't wait to experience it in a galaxy far far away!
Meant to be Seen is regularly credited as the birthplace of the Oculus Rift, so we weighed in on the outcome of the Zenimax / Oculus trial.
Neil's Messy Basement is later joined by Tero Sarkkinen, Founder of Basemark. Basemark specializes in virtual reality benchmarking tools, and Tero discusses the release of their new VR Score software package.
As reported by Polygon, the Zenimax / Oculus trial jury concluded that while Oculus did not misappropriate trade secrets, they were found guilty of copyright infringement and breaching their non-disclosure agreement. The tally of the judgement is as follows:
Earlier this week, Jon Peddie Research announced three new market analysis reports detailing the PC Gaming Hardware make-up (PCs, peripherals, support hardware, etc.). Arguably the most important headline of JPR's work is that for the firs time...ever...the PC gaming hardware market exceeded $30 billion. That's a lot of dough!
Reflecting on this, we've been putting a lot of thought into virtual reality and the strategic importance of the PC market to virtual reality. Ever since the realistic numbers of PC VR HMD sales were realized (primarily limited by Moore's Law and early adopter cost), we are witnessing a trend where the VR market is assuming that mobile is the way to go for mass market growth. Yes, we agree that mobile has a mass market advantage. However, it doesn't yet reflect the content that got the industry truly excited about virtual reality in the first place. While it's promising and it's a way to get VR out there to a lot of people, it doesn't have the wow factor that PC had from the get-go; and consumers need to experience that wow factor for a long time to come.