MTBS3D RT @deeprealities: Videos from #Immersed2015 are up on @MTBS3D website - This is the interview with @htcvive founder Phil Chen
MTBS3D RT @GetImmersed: More news from #Immersed2015! @alexbdavies interviewed Andrew McGovern, VP of Media & Entertainment from @im360. #VR http:…
MTBS3D Viewpoint Translator from @siggraph and news from @TO_siggraph! #VR #VirtualReality
MTBS3D @JoshuaFarkas This is too funny!
MTBS3D RT @GetImmersed: Founder of the @htcvive, Phil Chen, interviewed on stage! @htc #Immersed2015 #VR
MTBS3D RT @GetImmersed: More from @tomshardware! @pumcypuhoy's interview w/ @Sony's Dr. Richard Marks of #PlayStationVR! #Immersed2015 #VR http://…
MTBS3D RT @GetImmersed: More from @tomshardware's @pumcypuhoy on the Immersive Gaming Panel w/ @DP_TechLucas of @dailyplanetshow ! #VR http://t.c…
MTBS3D Immersed 2015: Founder of the @htcvive interviewed on stage! #Immersed2015 #VR @GetImmersed
MTBS3D RT @GetImmersed: .@EmmanuelAlbano Hey Emmanuel! It was great to see you again this year! So glad you were able to stop by yesterday. See y…
MTBS3D RT @GetImmersed: .@jessikaowl of @VRToronto on stage w/Jose Luis Navarro CEO of @inmediastudio. #Immersed2015 #VR #VirtualReality http://t.…
MTBS3D RT @GetImmersed: Jose Luis Navarro, CEO of @inmediastudio spoke about their Mission Impossible 5 #VR Experience at #Immersed2015! http://t.…
MTBS3D RT @GetImmersed: Arthur Yeung from @cfcmedialab showing their demo at the @cfccreates booth at #Immersed2015. #VR
MTBS3D RT @GetImmersed: Andrew McGovern of @im360 giving his keynote on #Immersive Cinema at #Immersed2015. #VR
MTBS3D RT @GetImmersed: One more special thank you to Jeff Lee, our amazing photographer. Lots of his awesome pictures will be posted soon. #Immer
MTBS3D RT @GetImmersed: Thank you to sponsors @AMD @StarbreezeAB @OCEInnovation & @cfcmedialab for believing in us & @DP_TechLucas & @alexbdavies
MTBS3D RT @GetImmersed: A great big thank you to everyone who supported us this year! We couldn't have done it w/out you! #Immersed2015 #VR http:/…
MTBS3D RT @GetImmersed: .@Dylan_Pearce Thank you for coming out and supporting us again this year! It was a pleasure! :)

MTBS Releases Vireio Perception 2.0 FREE Open Source VR Drivers!

Free Drivers Deliver Near-Native VR Quality Support From AAA Games Like Skyrim, Left4Dead, Bioshock and More!

"Vireio is turning into an amazing program, and this is only the tip of the iceberg. We are working hard to make sure you can experience the great games that have etched themselves into memory, instead of just watching them play out!" - Josh Brown, Fellow Vireio Perception developer.

Ontario, Canada (December 16, 2013) – Founded in 2007, Meant to be Seen ( is the world's leading stereoscopic 3D and VR gaming community. Among other things, it is recognized as the unofficial launchpoint of The Oculus Rift by Palmer Luckey, who has been a moderator on MTBS for several years.

Vireio Perception was originally authored by Andres Hernandez, another long time moderator who currently works for OculusVR. Vireio has since undergone a major rewrite and feature upgrade. Version 2.0 owes much of its development to volunteer coders Denis Reischl, Josh Brown and Grant Bagwell.

Meant to be Seen (MTBS) Announces Winners of The Oculus Rift PhotoCrop Contest

Crazy VR Humor Awards Gamers with a Novint Falcon Haptic 3D Controller, Audiofly AF33 In-ear Headphones and More

"After having time to look back through all the submissions. I can honestly say I was unable to find even a single pic that I didn't like. It really says a lot about the creative power and quality that can be harnessed through the MTBS community. What I have found is if you have a good idea, you can bring it here, and everyone will chip in to make it better." - Richard Lee, Grand Prize Winner

Ontario, CANADA  (February 20, 2013) – Founded in 2007, Meant to be Seen ( is the world's leading stereoscopic 3D and VR gaming community.  In addition to being the consumer arm of The S-3D Gaming Alliance, it is also known as the unofficial launchpoint of The Oculus Rift by Palmer Luckey, who has been a moderator on MTBS for years.

First of its Kind iGO3D Battlefield 3 Research Competition at Fan Expo Canada

Dominate the Battlefield With 3D Visuals and Premium Audiofly Headphones to Win Awesome Prizes

Toronto, Ontario, Canada (August 20, 2012) –Interactive Games Ontario 3D (iGO3D) is a government funded 3D gaming research initiative, and their latest work at Fan Expo will help determine best practices for visually immersive stereoscopic 3D gaming.  Often referred to as the Canadian  “Comic Con”, Fan Expo Canada™ showcases over 700 exhibitors to over 80,000 fans and sprawls over 400,000 square feet of the Metro Toronto Convention Centre. Held August 23 -26, 2012, Fan Expo Canada™ is currently the third largest pop culture event in North America.  Gamers are encouraged to visit iGO3D booth #1251  to participate in the competition, and qualify for great prizes.  Space is limited!

New Alliance Member, 3D Press Join Forces on Stereoscopic 3D Gaming Standard

Toronto, Ontario, April 25, 2012 – Stereoscopic 3D (S-3D) games and displays have been pioneered by the innovations of manufacturers, technology enablers, and game publishers.  Despite their success, the concepts of quality assurance, customer satisfaction, and enticing 3D experience are largely divided and inconsistent.  For media, the lack of standardized 3D quality and performance benchmarking tools are equally challenging.

"As a tech journalist who has written articles about stereoscopic 3D hardware and software, I can say from firsthand experience that it's a complex subject.  I've seen credible websites post misinformation caused by a lack of understanding, and I think all journalists would benefit from a standardized and objective method of comparing these solutions," said Don Woligroski, Senior Editor & Technology Reviewer.

The S-3D Gaming Alliance (S3DGA) is forming a Press Steering Team comprised of leading media and industry representatives to jointly define the methods for testing and reviewing 3D games, 3D displays, and related 3D products in a measurable and objective way.  Subjective opinions and artistic choices will remain unaffected.

MTBS Launches New Picture Gallery & Community Forum With Full Stereoscopic 3D Support

Toronto, Ontario (April 10th, 2012) – Meant to be Seen (, the world's first and only stereoscopic 3D Certification and Advocacy group is celebrating its fifth year in operation.

Continuing its website re-launch, Meant to be Seen has enhanced its picture gallery and community forums with full stereoscopic 3D support. Compatible 3D options include AMD HD3D, Nvidia 3D Vision, Interlaced, 3D DLP, anaglyph, and more.

“It used to be that viewing images in a gallery or forum required that you download the picture first, and then view it in a separate player. MTBS’ forums and gallery let you view 3D images right away no matter what type of glasses or graphics card you are using on PC. It’s a great community tool for sharing 3D screenshots of games, personal 3D photos, and more. This will make 3D fun for everyone,” said Neil Schneider, CEO of Meant to be Seen.

Compatible with HTML5 supported browsers including Firefox, Opera, and Google Chrome, this 3D compatibility is made possible by special software plug-ins written by Kirill Gavrilov, also the author of sView – one of the most well respected 3D image and video players in the market.

More Articles...

  1. Meant to be Seen Launches GameGrade3D and Celebrates 5th Birthday
  2. The S-3D Gaming Alliance Welcomes New President, Annual Meeting Announced
  3. 3D Gaming Leaders Gather at OCE’s Discovery 11
  4. Government-Funded 3D Gaming Initiative Enters New Dimension
  5. 3D Expectations Differ For Games Versus Film Says U-Decide 2011
  6. S3DGA Finds Competitive 3D HDTV Pricing is Good for 3D Adoption
  7. Industry Backed Study Reveals Gamer Viewpoints on Stereoscopic 3D
  8. S3DGA and Top Gaming Companies Join Forces on the Largest Study of What Gamers Want, 50 Prizes
  9. MTBS' 3D Game Analyzer (M3GA) Launches With 100 Games Tested in 3D
  10. Industry Coalesces Around 3D Gaming at the Upcoming 3D Gaming Summit and S3DGA Meeting
  11. S-3D Gaming Alliance Meeting to be Held at Upcoming 3D Gaming Summit
  12. MTBS-TV Launched...In 3D!
  13. Khronos Group President and RealD Join S-3D Gaming Alliance (S3DGA)
  14. Electronic Arts Developer Joins S-3D Gaming Alliance (S3DGA) Advisory Board
  15. S-3D Gaming Alliance (S3DGA) Announced
  16. MTBS Releases 3D Game Analyzer at Game Developer Conference
  17. Meant to be Seen Makes Final U-DECIDE Initiative 3D Industry Report Available
  18. Customers Set the 3D Record Straight: Gaming Rules
  19. Meant to be Seen and Hill Thompson Give Consumers the Ability to Transform Photos to 3D!
  20. Video Games the Biggest Winner of 3D Customer Demand
  21. U-Decide Initiative Offers Big Prizes for Online Gaming Survey Participants
  22. The World’s First Digital 3D Film & Interactive Festival Announcement
  23. Official 3D Entertainment Summit Press Release
  24. Guinness World Record Attempt For Tetris® Tournament
  25. Stereoscopic 3D Gaming History Made at SIGGRAPH 2008
  26. MTBS, Epic Games, and THQ Inc. Talk 3D Gaming at SIGGRAPH 2008!
  27. CGArena, iZ3D, and MTBS Launch S-3D CG Art Contest for SIGGRAPH 2008!
  28. Co-developer of the World Wide Web Joins MTBS Advisory Board
  29. Leading Stereoscopic 3D Advocacy Group Earns Over 20% Visitor Growth in One Month!
  30. "Meant To Be Seen" (MTBS) Celebrates One Year Birthday By Starting a War!