"This is a key moment in the evolution of AR and VR, with so many of the necessary technologies now converging. We are very excited to join the ITA to have the opportunity to collaborate with the other member organizations to share knowledge as we work together to tackle the many remaining challenges ahead for our industry." - Patrick O'Shaughnessey, Founder of Patched Reality
"Opposable Games is focused on providing exciting, innovative experiences inside and outside the gaming hemisphere, joining the ITA gives us a unique opportunity to engage with a network attempting to push forward, promote and share a great wealth of knowledge. Emerging technologies like virtual reality can seem a little daunting to work with, especially for individuals and smaller companies, so it's great for the industry to have a body that's easing out some of the teething issues and providing a platform for discussion." - Dan Page, Opposable Games
Opposable Games has earned a name for itself for mixing platforms to make a unified gaming experience. Their most recent flagship product in development is called Salvaged, and is destined to mix virtual reality with a touch pad interface. They have already been featured by Pocket Gamer, Gamezone, Eurogamer, Kotaku UK, and several more reputable media outlets.
If you don't have a 3D display, choose "no glasses" and "left image only" in the YouTube 3D viewing options.
Awhile back, The University of Ontario Institute of Technology held an immersive technology game jam to expose its students to AR, VR, and gesture technologies in the immersive space. Students showcased everything from Kinect to Leap Motion to MindWave to Oculus.
We missed one project in our coverage - an excellent contribution called "Bird Dock Mysteries" by Gary Ng and his team which included Miranda Legros, Aaron Providence, Albert Bushara and Branan Sarveswaren. An added bonus is Gary is the President of UOIT's Game Development Society, so he had some insights there as well. Lots of fun!