Members have expressed an interest in starting a Wiki on MTBS, so we are pleased to reveal MTBS' Immersipedia! There is barely anything in the Wiki right now. However, thanks to work by Andres Hernandez (Cybereality) and Cris Villalobos, we have a good template going with some polished graphics. Now we just have to fill it with stuff!
We created a special discussion forum on MTBS to talk about its contents, structure, and where to take it. This is nearly 100% community dependent, it's non-proprietary, and we are hoping it's a useful outlet for our members to build with. Good luck!
To log on to the Wiki, make sure you have an account and log in from the front page of mtbs3D.com (use your forum account if that already exists). Once you have done this at least once, that single account will work in our forums and in the Wiki.
Now this is just silly! Look at these schmose nonchalantly opening up the Oculus SDK all organized while they calmly count the cables and lenses. Let's be honest here! Forgive our choice of analogy, but how many of you are going to be opening your Oculus kits like a highly antcipated fourth date?
We would wager that countless doorsteps are going to be strewn with a path of torn boxes, wrap, and ignored manuals leading to recently polished gaming rigs. Sadly, we all have to be a bit more patient as the kits don't get shipped out until the end of the month, and then there is customs and missed doorbells, etc. Such is life! Check out the full update on Oculus' site.
Each year, MTBS has a presence at the Game Developers Conference (GDC), and 2013 is no different! Kris Roberts will be on the scene looking for the latest that developers and innovators have to offer in gaming.
Kris is still finalizing his schedule, so if you want to get featured on Meant to be Seen, email
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to confirm arrangements. We have a strong interest in immersive technologies like VR, AR, and 3D of course!