MTBS3D We interviewed Tyler Porter of @Vuzix about their latest iWear prototype at @E3! #E32015 #VR
MTBS3D More #VR dinosaurs thanks to Paper Crane Games! @papercranedevs #E2015
MTBS3D MTBS gets all grabby with Manus Gloves @ManusMachina at @E3! #E32015 #VR
MTBS3D We tried @BattleZoneGame in #VR on the Sony Morpheus & interviewed @Rebellion at @E3! #E32015
MTBS3D .@zSpace & @corinth_reality Announce Partnership to Bring Immersive Digital Learning to Classroom at @isteconnects.
MTBS3D Interview w/ @Crytek on Return to Dinosaur Island to Robinson: The Journey! #E32015 #VR
MTBS3D RT @Robertsmania: .@YouTube VR Android support is great and I expect it works on #GearVR We I want PC support for an Oculus DK! @MTBS3D htt…
MTBS3D RT @official_ita3d: We are excited to welcome @TheThirdFloor to ITA!Their films include The Avengers & Iron Man 3! h…
MTBS3D RT @Robertsmania: Its weird seeing myself on video, but here's my interview with Nvidia at #E32015 @MTBS3D http://t.…
MTBS3D At @E3, @nvidia demonstrated multi-res shading. Check out our full interview here! #E32015 #Nvidia #VR
MTBS3D VR people! Has anyone read this story from @GIBiz? What are your thoughts? #virtualreality #VR #E32015
MTBS3D Check out our interview with @nDreamsVR, makers of The Assembly! #TheAssemblyVR #E32015 #VR
MTBS3D Everyone has been talking about @FOVEinc's HMD! In this video they talk about foveated rendering! #FOVE #E32015 #VR
MTBS3D @nDreamsVR Thanks! It was great meeting you, too! We really enjoyed our demo, and will have your interview up soon.
MTBS3D Interview with @FOVEinc from @E3 where they talk about foveated rendering! #FOVE #E32015 #VR
MTBS3D Happy Father's Day from this zombie eating dad! #OVERKILLSTWD #FathersDay #TheWalkingDead #E32015 #VR
MTBS3D Hands down the best #VR experience, as chosen by Neil, at @E3 this year! #E32015 #UbisoftE3

Check Out Gloveone's Kickstarter!

This is arguably one of the best Kickstarter videos we have seen in some time. Not just because the technology is cool (we will elaborate more on that shortly), but because they focused on the emotional response; the experiential benefit of virtual reality and haptics control. When the man at the desk takes off his HMD to nostalgically reflect on a childhood memory he just re-experienced - that's VR. So first, congratulations on showcasing an understated yet effective example of bringing VR to the human level and helping throw away the imagery of inexplicably excited people wearing scuba gear on their heads.
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First Reaction to Oculus VR Press Conference

Neil Reacting to the Oculus XBox Controller in the Metaverse
All kidding aside, congratulations to the Oculus VR team for getting their CV1 announcement out there.  The Oculus Touch (Oculus' Half Moon controllers) look promising, and I'm relieved they will have some kind of haptic features.  In fact, I think those controllers represented a collective sigh of relief for everyone!  The gesture control also sounds very interesting; I'm looking forward to seeing that demonstrated at E3 Expo next week.
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Jason's the Man!

Jason Jerald, NextGen Interactions
Jason has been involved in over 60 VR-related projects across more than 30 organizations including Valve, Oculus, Virtuix, Sixense Entertainment, NASA, General Motors, Raytheon, Lockheed Martin, three U.S. national laboratories, and five universities. Jason’s work has been featured on ABC’s Shark Tank, on the Discovery Channel, in the New York Times, and on the cover of the MIT Press Journal Presence: Teleoperators and Virtual Environments.

Jason is the author of the upcoming title, The VR Book: Perception and Interaction Design for Virtual Reality.

With thanks to an article contribution from SIGGRAPH 2015, today we have our interview with Dr. Jason Jerald!
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