GameGradeVR is nearly upon us! We've been working on it for some time, and we just have a few remaining bugs to fix up.
It's targeted to fairly advanced VR gamers, media, and software developers so that there are objective criteria that can be used to rate VR game compatibility without infringing on artistic choices or playing favorites. It supports DDD's TriDef Ignition, Vireio Perception, VorpX, and several native VR formats.
While this output is based on Vireio Perception, it also takes into account special features that are selectable in other driver and native solutions. Yes, it can even take into account native modifications that feature gesture control and body tracking!
The Vireio Perception team is using GGVR as a guideline to maximize the software's compatibility. The attached example already shows we have a lot of work to do - and we'll get there!
Scoring and anomaly lists are subject to change; we are still learning as we go. We hope you like what you see!
This is still in progress, but the Vireio Perception team is working on fixing the remaining shadow problems and solving that anomaly where fog or misty textures rotate with head tracking in Skyrim. So far so good!
Dynamic Digital Depth has released TriDef 3D 6.0. This driver package lets you take existing games and okay them in stereoscopic 3D and VR (with the Oculus Rift). The VR component isn't compatible with 100% of its gaming library, but their software is deservedly scrutinized by the VR gaming community.
The top new feature with this release is 64 Bit game support. Just some of the new game support highlights include Battlefield 4, Call of Duty: Ghosts, Batman: Arkham Origins, Saints Row: The Third, and more.