Dedicated game consoles are back, but so are alternatives
Late 2013 saw the launch of two major new console generations, the Microsoft Xbox One and the Sony PlayStation 4. The new consoles sold more than 4 million units just a few weeks into their launches. Those consoles have re-established the preeminence of gaming in the living room as the preferred way to play blockbuster games, particularly for North American gamers. You can expect Sony CEO Kaz Hirai — a CES keynote speaker — to hammer that point home.
Game developers typically save their announcements for the Electronic Entertainment Expo in June — not consumer electronics shows like CES — but last year’s Vegas ceremonies included four giant gaming surprises. In addition to the Oculus Rift virtual reality headset, we got our first glimpses of the Nvidia Shield gaming handheld and the powerful Razer Edge tablet, not to mention an interview with Valve’s Gabe Newell about where the Steam Box vision was headed.
SUMMARY: With the MetaPro glasses, you can watch a movie, play an interactive tabletop game or interact with the real world in totally new ways.
The promise of augmented reality is the physical and virtual world blending seamlessly, responding to each other in an intelligent way.
I got my most convincing glimpse yet of that promise when I donned a pair of Palo Alto startup Meta’s augmented reality glasses Monday. A virtual sun with a bubble at its center floated near the edge of my vision. I reached out and popped it, prompting a real lamp sitting in front of me to turn on. Another pop and the lamp turned off.