MTBS3D @JoshuaFarkas This is too funny!
MTBS3D RT @GetImmersed: Founder of the @htcvive, Phil Chen, interviewed on stage! @htc #Immersed2015 #VR
MTBS3D RT @GetImmersed: More from @tomshardware! @pumcypuhoy's interview w/ @Sony's Dr. Richard Marks of #PlayStationVR! #Immersed2015 #VR http://…
MTBS3D RT @GetImmersed: More from @tomshardware's @pumcypuhoy on the Immersive Gaming Panel w/ @DP_TechLucas of @dailyplanetshow ! #VR http://t.c…
MTBS3D Immersed 2015: Founder of the @htcvive interviewed on stage! #Immersed2015 #VR @GetImmersed
MTBS3D RT @GetImmersed: .@EmmanuelAlbano Hey Emmanuel! It was great to see you again this year! So glad you were able to stop by yesterday. See y…
MTBS3D RT @GetImmersed: .@jessikaowl of @VRToronto on stage w/Jose Luis Navarro CEO of @inmediastudio. #Immersed2015 #VR #VirtualReality http://t.…
MTBS3D RT @GetImmersed: Jose Luis Navarro, CEO of @inmediastudio spoke about their Mission Impossible 5 #VR Experience at #Immersed2015! http://t.…
MTBS3D RT @GetImmersed: Arthur Yeung from @cfcmedialab showing their demo at the @cfccreates booth at #Immersed2015. #VR
MTBS3D RT @GetImmersed: Andrew McGovern of @im360 giving his keynote on #Immersive Cinema at #Immersed2015. #VR
MTBS3D RT @GetImmersed: One more special thank you to Jeff Lee, our amazing photographer. Lots of his awesome pictures will be posted soon. #Immer
MTBS3D RT @GetImmersed: Thank you to sponsors @AMD @StarbreezeAB @OCEInnovation & @cfcmedialab for believing in us & @DP_TechLucas & @alexbdavies
MTBS3D RT @GetImmersed: A great big thank you to everyone who supported us this year! We couldn't have done it w/out you! #Immersed2015 #VR http:/…
MTBS3D RT @GetImmersed: .@Dylan_Pearce Thank you for coming out and supporting us again this year! It was a pleasure! :)
MTBS3D RT @GetImmersed: I just discovered that I'm pretty good with a rifle! Thanks @StarbreezeAB it was really cool! #TheWalkingDead #Immersed201
MTBS3D RT @deeprealities: Chatting with @MarySpio about #Ceekars headset with hardware for realtime #VR sound processing #Immersed2015 http://t.c…
MTBS3D RT @deeprealities: Massive audience reach with online digital content, but how do we drive #VR adoption? Must create great content experien…
MTBS3D RT @deeprealities: Natural progression of media from radio o TV to mobile/digital... And naturally #VR content distribution with #interacti

Google Just Put Its Search Design Chief In Charge Of Cardboard VR

The race to rule virtual reality is heating up.

By Brian P. Rubin

Google's whimsically named Cardboard virtual-reality effort has a new chief, and possibly a new vision. Jon Wiley, who formerly headed up design for the company’s search division and—among other things—came up with the Cards user interface on Google’s mobile platforms, will be taking over a division that started off a little more than a joke a year ago.

Read the whole story here.
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Oculus Has No Plans to Block Virtual Reality Porn

By Janko Roettgers

Facebook-owned Oculus VR has no plans to prevent the adult entertainment industry from using its Rift virtual reality headset, which is scheduled to launch as a consumer product within the first quarter of 2016, according to Oculus founder Palmer Luckey.

Asked about plans to block any X-rated content or apps during a panel at the first Silicon Valley Virtual Reality Conference in San Jose, Calif., on Monday, Luckey responded: “The rift is an open platform. We don’t control what software can run on it,” adding: “And that’s a big deal.”

Luckey’s remarks stood out as most of his fellow panelists tried to dodge controversial questions around topics like adult entertainment as well as motion sickness and other side effects of using virtual reality headsets.

Read the whole story here.
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Why Project Morpheus Looks Irrelevant Presently

Is it too early for VR headset?

By Larry Darrell

Sony Corp (ADR)'s (NYSE:SNE) upcoming Project Morpheus is one of the things destined to make an appearance on E3 this year. Although it will be launched at some point early next year, E3 is the platform whereby Sony will provide word on the support it would give to the peripheral. It had made an appearance at last E3 and was an attempt to counter Facebook's Oculus Rift.

Read the whole story here.
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