Sony, Microsoft and Valve all have immersive technologies to push this year, but are the big games publishers aboard the VR express?
By Keith Stuart
Virtual reality was a big deal at this year’s E3 video game expo in Los Angeles. Oculus was there showing off the latest build of its Rift headset, Sony revealed a new multiplayer shooter demo for the Project Morpheus, and Microsoft announced a partnership with Valve, seeking to make Windows 10 software platform for the HTC Vive as well as all other PC-based VR devices. It also brought the “mixed reality” device Hololens along for the ride. There was much excitement.
NINTENDO'S next console seems unlikely to feature virtual reality headsets
by Tom Hutchinson
That’s judging by what the firm’s bosses are saying about Sony and Microsoft’s forays into the next big gaming realm.
Legendary designer Shigeru Miyamoto and Nintendo of America president Reggie Fils-Aime have both had a go at the fledgling VR headsets that were impressing gamers at last week’s E3 computer conference in Los Angeles.
And they both basically said VR is not inclusive enough when Nintendo is aiming to create family games that everyone can get involved in.