Search

MTBS3D .@ImmersionArcade & @CtrlVCanada in the Basement talking #VR arcades! Both will be at @GetImmersed! #Immersed2016 https://t.co/m9WQE8KLaR
MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez
MTBS3D RT @GetImmersed: .@ImmerVision is one our sponsors & will be showcasing their 360 technology for professionals! #Immersed2016 #VR #AR https…
MTBS3D Neil's Messy Basement Episode 16 with Leia3D and @WorldViz! #VR #AR #VirtualReality https://t.co/cJSU4hOzDz
MTBS3D Don't miss your chance to buy early bird tickets for @GetImmersed at @OntScienceCtr! #Immersed2016 #VR #AR https://t.co/8ThPuNESfH
MTBS3D More start up table tickets on sale for #Immersed2016! #VR #AR #VirtualReality https://t.co/9AYAZpnjEu
MTBS3D RT @GetImmersed: The #Immersed2016 speaker list is up! We're adding new speakers all the time. #VR #AR #VirtualReality https://t.co/kJldY5U
MTBS3D New Neil's Messy Basement interview with @idealens & joint interview with SMI and @nvidia! #VR #AR #VirtualReality https://t.co/asv839XKrZ
MTBS3D We arrived yesterday for @siggraph! Drove by this little place on the way to the hotel. #SIGGRAPH2016 #Disneyland https://t.co/i2LROBDdEI
MTBS3D I'm going to VRLA, the world's largest VR expo, on August 5 & 6th! Will you come with me? https://t.co/wHPsDjvX6H https://t.co/cOr29Kb9Eb
MTBS3D New Neil's Messy Basement with big #Immersed16 announcement @GetImmersed, plus interview with @MorrowSound! #VR #AR https://t.co/kFUYbUA3ib
MTBS3D Check out Neil's interview with Cosmo Scarf, Co-Founder of @vrlosangeles! #VRLA https://t.co/EZFIFxLIek
MTBS3D Don't miss @cosmoscharf of @vrlosangeles on this week's Neil's Messy Basement! #VRLA #VR #AR https://t.co/lBiV3u2m5A https://t.co/YUyoiYEJny
MTBS3D Excited to be a media partner for @vrlosangeles on 8/5 & 8/6! https://t.co/wHPsDjvX6H #VRLA

Introduction

Welcome to Meant to be Seen (MTBS), the world's first and only stereoscopic 3D Certification and Advocacy group!

Stereoscopic 3D (S-3D) is the ability to display visible depth through two dimensional media. S-3D has proven very successful in the cinema space with popular movies like Avatar, Alice in Wonderland, Coralline, and many more to come. So popular, that these S-3D cinema experiences earn 2:1 to 6:1 revenue compared to traditional 2D theaters.

With millions of gamers going to movie theaters and enjoying this visual feast, the consumer S-3D space is becoming equally popular. Available solutions include stereoscopic 3D monitors, high resolution Head Mounted Displays (HMD), 3D HDTV solutions, and single and dual projector setups.

Imagine a ghost flying through your screen or a level of depth that makes it look like your monitor is a windshield - this is the excitement that games have missed out on until now!

MTBS' mission is to promote and foster superior game immersion and visual beauty, and the only way to do that is through stereoscopic 3D technology.

Independently run, MTBS primarily represents the interests of end consumers and providers of stereoscopic 3D solutions. While young, MTBS has become the largest S-3D website in existence today. This site feautures active discussion forums, game reviews, interviews and coverage of the leading names in the industry (e.g. DDD, iZ3D, AMD, NVIDIA, etc.), and much much more.

MTBS has six purposes:

1) To advocate and educate consumers and game developers so stereoscopic 3D is both properly implemented, and becomes a mass market industry success.
2) To test, review, and certify video games so members will know which are appropriate to buy for their stereoscopic 3D setup.
3) To develop and promote quality and compatibility expectations that will help game developers garner the best response from end users.
4) To endorse and benefit game engines that natively support participating stereoscopic 3D solutions so end-consumers get the best S-3D experience possible, and game developers have reduced development time.
5) To offer membership discounts on stereoscopic 3D products, related services, and compatible software.
6) Most importantly, to add a new level of FUN to the gaming community!

While independently owned and operated, Meant to be Seen is also the official consumer arm for The S-3D Gaming Alliance.

All video game players, developers, and technology enthusiasts are very welcome here, and we look forward to your input and ideas in our mtbs3D.com forums. You do not have to own a stereoscopic 3D solution to be a valued member at mtbs3D.com.