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MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez
MTBS3D RT @GetImmersed: .@ImmerVision is one our sponsors & will be showcasing their 360 technology for professionals! #Immersed2016 #VR #AR https…
MTBS3D Neil's Messy Basement Episode 16 with Leia3D and @WorldViz! #VR #AR #VirtualReality https://t.co/cJSU4hOzDz
MTBS3D Don't miss your chance to buy early bird tickets for @GetImmersed at @OntScienceCtr! #Immersed2016 #VR #AR https://t.co/8ThPuNESfH
MTBS3D More start up table tickets on sale for #Immersed2016! #VR #AR #VirtualReality https://t.co/9AYAZpnjEu
MTBS3D RT @GetImmersed: The #Immersed2016 speaker list is up! We're adding new speakers all the time. #VR #AR #VirtualReality https://t.co/kJldY5U
MTBS3D New Neil's Messy Basement interview with @idealens & joint interview with SMI and @nvidia! #VR #AR #VirtualReality https://t.co/asv839XKrZ
MTBS3D We arrived yesterday for @siggraph! Drove by this little place on the way to the hotel. #SIGGRAPH2016 #Disneyland https://t.co/i2LROBDdEI
MTBS3D I'm going to VRLA, the world's largest VR expo, on August 5 & 6th! Will you come with me? https://t.co/wHPsDjvX6H https://t.co/cOr29Kb9Eb
MTBS3D New Neil's Messy Basement with big #Immersed16 announcement @GetImmersed, plus interview with @MorrowSound! #VR #AR https://t.co/kFUYbUA3ib
MTBS3D Check out Neil's interview with Cosmo Scarf, Co-Founder of @vrlosangeles! #VRLA https://t.co/EZFIFxLIek
MTBS3D Don't miss @cosmoscharf of @vrlosangeles on this week's Neil's Messy Basement! #VRLA #VR #AR https://t.co/lBiV3u2m5A https://t.co/YUyoiYEJny
MTBS3D Excited to be a media partner for @vrlosangeles on 8/5 & 8/6! https://t.co/wHPsDjvX6H #VRLA

Vireio Perception

Vireio Perception Logo
Vireio Perception are FREE open source VR drivers that let you take existing games, and play them in VR on new and upcoming solutions like the Oculus Rift and castAR.  They work with both AMD and Nvidia graphics cards, and are non-proprietary in nature.

Here is a summary of important links and documents to get the best results possible:

Welcome to Vireio

This is an in-depth summary document that shares the exciting story about Vireio, some exciting new features in its updated architecture, important Terms & Conditions, and other things you should know before using this software.

Getting Started

This one-pager will get you on your way!  Remember to regularly visit Vireio's official discussion forums for community technical support and discussion.

Vireio FAQ

This is a brand new release and architecture.  Even the developers are learning something new every day.  This document is regularly updated with tips, ideas, and answers to regular questions that come up.  Reading this alone could save you oodles of time troubleshooting!

Download Vireio


Visit our dowloads section to get the latest build of Vireio Perception 2.0.  Remember to register and log in from MTBS' front page, or the download link won't work!  This same access account is used for our discussion forums and other upcoming features on the website.

Source Code

The open source portions of Vireio Perception are on Github.  A lot of blood, sweat, and tears continue to go into making Vireio Perception what it is today.  Please use this responsibly by following these guidelines.