Search

MTBS3D ITA @official_ita3d Introduces New Membership Class, Immersed Access & New Alliance w/ Canadian 3D Society! #VR #AR http://t.co/4tvsuitrdE
5hreplyretweetfavorite
MTBS3D RT @official_ita3d: Check out the trailer for the @siggraph 2015 Computer Animation Festival! http://t.co/HO22GnNwzT #SIGGRAPH2015 http://t…
6hreplyretweetfavorite
MTBS3D RT @cfcmedialab: From #BetaKitIPO to #ideaBOOST launch pad Canadian startups are #winning this week. #Startups http://t.co/z4t9QKmEZl
MTBS3D RT @BlackShellGames: Sumo! Revise! needs your support on Greenlight! http://t.co/cE8n2bZnu7 #gamedev #indiedev #gamersunite ^ http://t.co/B
MTBS3D RT @BOLL7708: @The_Lionheart @MTBS3D @SVVR2015 @podvrcast why hello thar :o The good old days in a forum with limitless possibilities :P dr…
MTBS3D RT @_jasonjerald: Who is going to be the next #birdly? @siggraph 2015 Immersive Realities Contest deadline May 26. http://t.co/fDD26Vspq7
MTBS3D RT @BOLL7708: @MTBS3D @SVVR2015 this means I haven't heard everything from SVVR15 yet, didn't think the Vive was there! Reminds me, time fo…
MTBS3D .@nevillespiteri Hahahaha! That's funny. Looking forward to you getting involved with @official_ita3d, too! 😀
MTBS3D Happy #MemorialDay to our American followers! I have some friends & family that have served/are serving in the US Military & support them!
MTBS3D @Chaoss86 FOV was OK maybe 100 deg. Screen door is noticeable, but not more than #CrescentBay. Need more time w/ Vive for firm judgement.
MTBS3D Interview at @SVVR2015 w/Josh Farkas of @CubicleNinjas Chief Architects of Immersed Access! #immersedaccess #SVVR #VR http://t.co/47DuDhcFS0
MTBS3D RT @karlkrantz: The @FOVEinc VR eye-tracking headset will change everything you know about #VR. Learn more: http://t.co/tZzm145xbd #FOVE
MTBS3D RT @official_ita3d: Thanks @SVVR2015, @jonpeddie @MissQuickstep @denise_quesnel @MTBS3D David Traub & everyone who joined us for our Futuri…
MTBS3D Amazing two days @SVVR2015! Thanks Nana, @karlkrantz and @CymaticBruce on a job well done! Now go take a vacation! :) #SVVR2015

Vireio Perception

Vireio Perception Logo
Vireio Perception are FREE open source VR drivers that let you take existing games, and play them in VR on new and upcoming solutions like the Oculus Rift and castAR.  They work with both AMD and Nvidia graphics cards, and are non-proprietary in nature.

Here is a summary of important links and documents to get the best results possible:

Welcome to Vireio

This is an in-depth summary document that shares the exciting story about Vireio, some exciting new features in its updated architecture, important Terms & Conditions, and other things you should know before using this software.

Getting Started

This one-pager will get you on your way!  Remember to regularly visit Vireio's official discussion forums for community technical support and discussion.

Vireio FAQ

This is a brand new release and architecture.  Even the developers are learning something new every day.  This document is regularly updated with tips, ideas, and answers to regular questions that come up.  Reading this alone could save you oodles of time troubleshooting!

Download Vireio


Visit our dowloads section to get the latest build of Vireio Perception 2.0.  Remember to register and log in from MTBS' front page, or the download link won't work!  This same access account is used for our discussion forums and other upcoming features on the website.

Source Code

The open source portions of Vireio Perception are on Github.  A lot of blood, sweat, and tears continue to go into making Vireio Perception what it is today.  Please use this responsibly by following these guidelines.