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MTBS3D RT @MTBS3D: MTBS got a personal tour of the @Sony @PlayStation #VR Aim Controller & the #PSVR title Farpoint at @CES! #CES2017 https://t.co
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MTBS3D MTBS got a personal tour of the @Sony @PlayStation #VR Aim Controller & the #PSVR title Farpoint at @CES! #CES2017https://t.co/0eVJ9BuxIQ
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MTBS3D Interview with @HP on the debut of Sprout2 easily one of the most amazing things we saw at @CES! #CES2017https://t.co/qalhv4DGN4
MTBS3D .@GIGABYTEUSA has a big commitment to #VR and talked with us about it at @CES! #CES2017 #VirtualReality https://t.co/bFsqPfIdWZ
MTBS3D We interviewed 9D #VirtualReality Room at @CES on their shared #VR machine for out of home experiences! #CES2017 https://t.co/d2bgTuRVH8
MTBS3D .@GIGABYTEUSA has a big commitment to #VR and talked with us about it at @CES! #CES2017 #VirtualRealityhttps://t.co/IMvhXDOryy
MTBS3D We interviewed 9D #VirtualReality Room at @CES on their shared #VR machine for out of home experiences! #CES2017 https://t.co/d2bgTuRVH8
MTBS3D Interview with @HumanEyesTech about their new 3D 360 #VR camera for consumers from @CES! #CES2017 #VirtualRealityhttps://t.co/DxemL1V31N
MTBS3D Interview with @HumanEyesTech about their new 3D 360 #VR camera for consumers from @CES! #CES2017 #VirtualRealityhttps://t.co/bi8wznPnPu
MTBS3D Check out Neil's @CES interview with @lenovo talking about their new mixed reality HMD! #VR #AR #MixedRealityhttps://t.co/Pskz80LSSi
MTBS3D @Robertsmania @Arclegger Kris, tell Neil that I definitely need this!! 😂
MTBS3D RT @Robertsmania: All the new Vive toys! TPCast Wireless link, Tracker, Headphones and VivePort @htcvive @MTBS3D #VR #CES2017 https://t.co/
MTBS3D RT @Robertsmania: Exciting enthusiast class Vega GPU at @AMD @MTBS3D #VR #CES2017 https://t.co/hAllLdsxcU
MTBS3D RT @Robertsmania: Self contained HMD with six degree of freedom tracking from https://t.co/dF4MeWgdRs @MTBS3D #VR #CES2017 https://t.co/nEX
MTBS3D RT @Robertsmania: 8K #VR HMD from Pimax. Very clear and wide fov @Mtbs3d #CES2017 https://t.co/A1tQbAKBGS

The Power of Perception


Check out our final new feature reveal before we release Vireio Perception 2.0 on November 28th (American Thanksgiving).  We really hope you like what you see, and that this functionality will become a strong community builder for the Vireio Perception drivers and its game compatibility.

Vireio Perception 2.0 is a proof of concept driver for hopefully something much greater in the not too distant future (with the help of the community).  Help support the effort by joining MTBS' Facebook page, follow us on Twitter, spread the word about Vireio by encouraging game developers to send titles our way for optimization - anything you can do would go a long way for improving the software's compatibility and VR enjoyment at large.

Vireio Perception won't be a replacement for native VR game development, but boy...fun is fun - especially when it's free and open source!

NOTE: The BRASSA Shader analyzer is intended for advanced users with some game development / programming knowledge.  It's a very powerful toolset that hasn't been readily available in VR drivers until now.  For a game profile maker, it's the difference between minutes and hours.  Gamers are welcome to experiment with it, but we don't want to set false expectations on the ease of creating new profiles from scratch when the automatic analyzer doesn't complete a full analysis.

Automatic analyzer, you ask?  Oh, that's another feature...