MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VR
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VR
MTBS3D There is still more to share from @Official_GDC! Our interview with @htcvive is online. #GDC17 #HTCVive #VR
MTBS3D .@Survios gave MTBS a workout during @Official_GDC with Sprint Vector. #GDC17 #VR
MTBS3D Forgotten Chambers is a #VR game by TpotStudio. We got to interview their CEO Minji Park at @Official_GDC. #GDC17
MTBS3D We got to try out @OssicVR's latest audio demo at @OfficialGDC and were seriously impressed! #GDC17 #VR
MTBS3D RT @Robertsmania: Eye Tracking in PC Gaming & #VR with @tobiigaming #gdc17 @MTBS3D
MTBS3D RT @captoglove: Thank you @MTBS3D for the nice interview at #GDC17.
MTBS3D RT @Robertsmania: Take Control - glove based hand tracking with @captoglove #gdc17 @MTBS3D

Dr. Steptoe Steps Into AR With The Rift!

This is a must-watch video for Oculus Rift fans looking for some augmented reality potential.  Dr. William Steptoe is a post-doctoral research associate in the Virtual Environments and Computer Graphics group at the University College London.  He has developed a stereo camera add-on and software toolset that brings augmented reality potential to the Oculus Rift.  Mixed with motion capture cameras around the room, he is able to not only see the environment around him, he is able to interact with it.

Highlights of the video included mixed real world and virtual world shadowing, wearing a virtual Oculus Rift while wearing a real Oculus Rift, and creating and interacting with virtual tablet screens.

The video does show significant latency and the YouTube aspect ratio isn't quite right (to us, anyway), but if you can set these minor issues aside, the video is very impressive!