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MTBS3D We are on our way to Stuttgart, Germany for @FMX_Conference! #FMX2015 http://t.co/C9OjgFc0jA
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MTBS3D Avengers Age Of Ultron in 360 degree form! #AvengersAgeOfUltron http://t.co/wRESQwHfJW
MTBS3D RT @TorontoStar: Creating a language made up of nothing but #emoji http://t.co/gTqmC5oOUB http://t.co/2vuyjDwDYo
MTBS3D RT @MarySpio: FMX 2015 is around the corner. @NextGalaxyCorp @CEEK partner. See U in Stuttgart, Germany @GetImmersed @MTBS3D http://t.co/6z
MTBS3D Wireless #VR headset Impression Pi @usensinc shows improved features w/ #AR position tracking http://t.co/IpMmnUTRfV http://t.co/ElvR9Mce4F
MTBS3D .@HoloLens is seriously cool! Microsoft Studios' Alex Laurant will be speaking @FMX_Conference next week! #HoloLens http://t.co/5HCb5Z6qDC
MTBS3D Toronto independent filmmakers @eraynai & Alexander Kondratskiy, recorded #VR "I am You" w/ just 2 GoPro cameras! http://t.co/koe9eCThDB
MTBS3D .@official_ita3d Executive Director Neil Schneider to host panel at @FMX_Conference on "road ahead" for #VR. #fmx2015 http://t.co/XBxwqezH8C
MTBS3D .@TO_siggraph presents Michael Macedonia this Thursday at @AMD & @UofT! #animation #VR http://t.co/1rD3oXmi0d http://t.co/TVqi3xQkte
MTBS3D RT @TO_siggraph: Big THANK YOU to @MTBS3D for helping us promote our upcoming event this Thursday for MichaelMacedonia! http://t.co/JjEOE2Y
MTBS3D @TO_siggraph @AMD @UofT You are very welcome!
MTBS3D RT @Vanessa_FMX: Immerse urself! Groundbreaking VR applications will be showcased for everyone to test at the VR EXPERIENCE #fmx2015 http:/…
MTBS3D Next Generation Virtual World presented by @TO_siggraph featuring Dr. Michael Macedonia! #VR http://t.co/3Nzy4PC5ls http://t.co/Vh5xnVTAgm
MTBS3D Thanks to @kentbye for the awesome interview with Neil on @voicesofvr! #VR #VirtualReality http://t.co/BotaEIyOzT http://t.co/FYBSFPE1wb
MTBS3D RT @kentbye: Neil Schneider built a coalition of 3D gamers that helped catalyze the #VR renaissance with @MTBS3D & @PalmerLuckey: http://t.…

Vireio Perception 2.0 Features castAR Support!

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"We are pleased to announce that we have got castAR integrated into Vireio Perception 2.x drivers. This will provide you with a great library of games working with VR to run on your castAR! Skyrim looks incredible with these drivers!" - Rick Johnson, Co-Founder of Technical Illusions

Earlier build; Skyrim looks and performs even BETTER now!

Great news for castAR backers!  Technical Illusions have added castAR support to the upcoming open source Vireio Perception 2.0 drivers!  For those unfamiliar, Vireio Perception is a free software package that lets you take existing games and play them in VR with head tracking and stereoscopic 3D functionality.  The first public build of 2.0 will be out on November 28th, and we have every confidence that fellow VR gamers are going to love them.  castAR has added both visual and head tracking support to Vireio Perception.

The castAR Story by Jeri Ellsworth!

castAR is a hot up and coming product that includes both augented and virtual reality properties.  Currently going through a successful Kickstarter, they found an inexpensive way to create exciting immersive experiences that are both effective and portable.  In our opinion, castAR represents a new class of immersive gaming experiences similar to the way the Oculus Rift is reinvigorating the interest in VR gaming.  The Technical Illusions team have a great story to tell, and it's history in the making.  Help back their effort so we can all enjoy new types of immersive experiences inside and outside the home!

More surprises to come, so keep coming back!