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MTBS3D We're back from vacation w/ @oculus & @SamsungCanada demos & interviews from @intlCES #VR #CES http://t.co/nmo5pY5Nmt http://t.co/w0ihH8rGOB
MTBS3D RT @industrychanger: Interviewed Neil Schneider from @MTBS3D about @OpenSource_VR and open standards. This is what he said: http://t.co/C5t
MTBS3D Open Source vs. Open Standard, an important distinction. @UploadVR @official_ita3d #VR http://t.co/l9Eh9nFO3N http://t.co/KiXJ5JGFqh
MTBS3D RT @randizuckerberg: Excited to be keynoting at Miami's 1st #VirtualReality Conference - #BIGSummit @theBigSummit http://t.co/Loffr6U8Sq
MTBS3D MTBS is in South Beach for @theBigSummit, Miami's first ever #VirtualReality conference! #BigSummit #CEEK #VR http://t.co/5hjjwpZqaK
MTBS3D RT @Robertsmania: This is going to be potentially huge for sharing experiences with VR! 360 support in YouTube @MTBS3D http://t.co/4eh4xKc
MTBS3D .@AMD talks latency at @intlCES, plus #VR, FreeSync & more! #CES2015 http://t.co/IWUBkPawW2 http://t.co/fp9hHXMckU
MTBS3D RT @Robertsmania: Interviews from last week are starting to get posted @MTBS3D #CES2015 http://t.co/1I86wkYXXA http://t.co/g7nmzm2Lzf
MTBS3D RT @FeelThree: @MTBS3D Pre-Kickstarter raffle @ http://t.co/17TFLKPG6R to win 2 cool VR Motion Simulators&shipping http://t.co/6KU0KCaLKt p…
MTBS3D .@ImmersiONVRelia awarded best of @intlCES & our #CES interview with CEO, Manuel R. Gutierrez Novelo! @TDVision #VR http://t.co/sG9e9NbMjj
MTBS3D Neil's wife is insanely jealous! MTBS goes shoe shopping w/ @sixensemotion at @intlCES! #sixensestem #VR #CES2015 http://t.co/PP5nQG4UeU
MTBS3D RT “@VRGLASS: @MTBS3D @intlCES We are Crowdfunding. Can you help us by retweet? http://t.co/lq0LWgG3rR
MTBS3D First interview from @intlCES w/Snail Games & their #3D gaming console & smartphone featuring eye tracking! #CES2015 http://t.co/YAb1179Gzd
MTBS3D We are back from @intlCES! Special thanks to @Robertsmania for his camera work! Keep an eye out next week for his interview w/ @oculus! #CES

Vireio Perception 2.0 Features castAR Support!

Technical Illusions logo
"We are pleased to announce that we have got castAR integrated into Vireio Perception 2.x drivers. This will provide you with a great library of games working with VR to run on your castAR! Skyrim looks incredible with these drivers!" - Rick Johnson, Co-Founder of Technical Illusions

Earlier build; Skyrim looks and performs even BETTER now!

Great news for castAR backers!  Technical Illusions have added castAR support to the upcoming open source Vireio Perception 2.0 drivers!  For those unfamiliar, Vireio Perception is a free software package that lets you take existing games and play them in VR with head tracking and stereoscopic 3D functionality.  The first public build of 2.0 will be out on November 28th, and we have every confidence that fellow VR gamers are going to love them.  castAR has added both visual and head tracking support to Vireio Perception.

The castAR Story by Jeri Ellsworth!

castAR is a hot up and coming product that includes both augented and virtual reality properties.  Currently going through a successful Kickstarter, they found an inexpensive way to create exciting immersive experiences that are both effective and portable.  In our opinion, castAR represents a new class of immersive gaming experiences similar to the way the Oculus Rift is reinvigorating the interest in VR gaming.  The Technical Illusions team have a great story to tell, and it's history in the making.  Help back their effort so we can all enjoy new types of immersive experiences inside and outside the home!

More surprises to come, so keep coming back!