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MTBS3D There is only one Immersed @GetImmersed, & it's happening October 16-18, 2016 at @OntScienceCtr! #Immersed2016 #VR https://t.co/SFAq9m5n1S
MTBS3D .@Vireio Perception 4.0 Alpha 3 is out! Download it here! #VireioPerception #VR #VirtualRealityhttps://t.co/1i8N4fRTWi
MTBS3D RT @vrfix: Ace interview with Ryan Jackson about dome VR projecting challenges with Neil Schneider from @MTBS3D https://t.co/bMYUkkznoo
MTBS3D RT @GetImmersed: #Immersed2016 is talked about on new episode of Neil's Messy Basement! #VirtualReality #VR #AR #immersivetech https://t.c…
MTBS3D New episode of Neil's Messy Basement is online! #VirtualReality #VR #AR https://t.co/mNjHczhJcA
MTBS3D RT @cinematicVR: Huge Virtual Reality and 3D conference coming to Toronto in October. https://t.co/1xghpuL5aK @official_ita3d https://t.co/
MTBS3D RT @FMX_Conference: New speakers at #immersed2016- are you going to attend as well? https://t.co/MEnbdh8TFs
MTBS3D RT @rosmith11: Huge Virtual Reality, #3D conference coming to Toronto in October https://t.co/bYaQk8GT82 @GetImmersed @OntScienceCtr @AMD
MTBS3D RT @vijayravindran: Excited to participate in this great venue in Toronto and talk about our work in #VR! https://t.co/DPSXroxZhe
MTBS3D RT @GetImmersed: It's not just for developers, consumers are important, too! #Immersed2016 #VR #AR #VirtualReality https://t.co/QoDE2RKd4i
MTBS3D RT @GetImmersed: .@AMD Delivering Immersed Keynote, VR/AR Showcase Reaching Thousands. #Immersed2016 #VR #AR #VirtualReality https://t.co/3
MTBS3D Daryl Sartain Director & Worldwide Head of Virtual Reality & Displays at @AMD will be giving @GetImmersed keynote! https://t.co/NY1JDumiye

Sixense Announces Kickstarter Schedule

Sixense STEM Kickstarter
Not looking at all like their previous render, Sixense has announced September 12, 2013 as their official Kickstarter launch date for their next innovation in hand and body control peripherals.

Their IP was previously licensed in the Razer Hydra, and this next iteration under the Sixense brand name will feature a much wider detection area, wireless controls, and up to five simultaneous motion trackers that among other things, can be used to enhance other third party devices and peripherals.

Perhaps most exciting is the ability to add positional tracking to VR experiences.  For example, an Oculus Rift on its own can only detect head movement, but with the help of a Sixense STEM System, there is now potential to have body positioning detected to further enhance the VR gaming experience.

Sixense describes their software as an "open" platform, and that "Developers will be free to create content with virtually no restrictions, and to embed STEMs for tracking of their own peripheral or wearable devices, such as swords or head-mounted displays."

Exciting stuff!  Definitely something to keep tabs on.