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MTBS3D Interesting use of the #OculusRift! Scientist Sees Tool To Help The Visually Impaired. #Ophthalmology #glaucoma #VR http://t.co/73yZGBHsNo
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MTBS3D Jump is Google's ecosystem for #VR content creation and distribution. #Jump #GoogleCardboard http://t.co/Tye3KRfGyf http://t.co/oQXGPOtfXP
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MTBS3D ITA @official_ita3d Introduces New Membership Class, Immersed Access & New Alliance w/ Canadian 3D Society! #VR #AR http://t.co/4tvsuitrdE
MTBS3D RT @official_ita3d: Check out the trailer for the @siggraph 2015 Computer Animation Festival! http://t.co/HO22GnNwzT #SIGGRAPH2015 http://t…
MTBS3D RT @cfcmedialab: From #BetaKitIPO to #ideaBOOST launch pad Canadian startups are #winning this week. #Startups http://t.co/z4t9QKmEZl
MTBS3D RT @BlackShellGames: Sumo! Revise! needs your support on Greenlight! http://t.co/cE8n2bZnu7 #gamedev #indiedev #gamersunite ^ http://t.co/B
MTBS3D RT @BOLL7708: @The_Lionheart @MTBS3D @SVVR2015 @podvrcast why hello thar :o The good old days in a forum with limitless possibilities :P dr…
MTBS3D RT @_jasonjerald: Who is going to be the next #birdly? @siggraph 2015 Immersive Realities Contest deadline May 26. http://t.co/fDD26Vspq7
MTBS3D RT @BOLL7708: @MTBS3D @SVVR2015 this means I haven't heard everything from SVVR15 yet, didn't think the Vive was there! Reminds me, time fo…
MTBS3D .@nevillespiteri Hahahaha! That's funny. Looking forward to you getting involved with @official_ita3d, too! 😀
MTBS3D Happy #MemorialDay to our American followers! I have some friends & family that have served/are serving in the US Military & support them!
MTBS3D @Chaoss86 FOV was OK maybe 100 deg. Screen door is noticeable, but not more than #CrescentBay. Need more time w/ Vive for firm judgement.
MTBS3D Interview at @SVVR2015 w/Josh Farkas of @CubicleNinjas Chief Architects of Immersed Access! #immersedaccess #SVVR #VR http://t.co/47DuDhcFS0

Sixense Announces Kickstarter Schedule

Sixense STEM Kickstarter
Not looking at all like their previous render, Sixense has announced September 12, 2013 as their official Kickstarter launch date for their next innovation in hand and body control peripherals.

Their IP was previously licensed in the Razer Hydra, and this next iteration under the Sixense brand name will feature a much wider detection area, wireless controls, and up to five simultaneous motion trackers that among other things, can be used to enhance other third party devices and peripherals.

Perhaps most exciting is the ability to add positional tracking to VR experiences.  For example, an Oculus Rift on its own can only detect head movement, but with the help of a Sixense STEM System, there is now potential to have body positioning detected to further enhance the VR gaming experience.

Sixense describes their software as an "open" platform, and that "Developers will be free to create content with virtually no restrictions, and to embed STEMs for tracking of their own peripheral or wearable devices, such as swords or head-mounted displays."

Exciting stuff!  Definitely something to keep tabs on.