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MTBS3D More Samsung Gear VR Software Screencaps. #Oculus #OculusConnect #GearVR http://t.co/heTymgFEJT
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MTBS3D Samsung Gear VR Software Screencaps. #Oculus #OculusConnect #GearVR http://t.co/4locnoEi3p
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MTBS3D RT @JoshuaFarkas: Palmer celebrates his birthday, after eating a chocolate DK2! http://t.co/JhKTwhUQQQ
MTBS3D RT @VRFocus: John Carmack Would be 'shocked' if VR Isn't 'wildly popular' in 5 Years - http://t.co/IKWuKEE7A6
MTBS3D RT @NextVR_app: #CrescentBay 360 positional tracking, #GearVR sized screen! Presence is better. Demo content is VERY cool but no stereo 360…
MTBS3D RT @SebKuntz: Btw I tested Samsung's Gear VR and it really works. Indeed mobility is a big plus. Lack of position tracking and 3d interacti…
MTBS3D RT @cybereality: Crescent Bay is quite literally the most amazing thing I've ever seen. And I've seen some things in my life.
MTBS3D RT @kentbye: I just got to try Crescent Bay @Oculus #VR prototype headset & I've seen the future. No screen door. 360degree tracking. Incre…
MTBS3D RT @oculus: #OculusConnect keynote stream with @ID_AA_Carmack is now live! http://t.co/sfOzJvFOHx
MTBS3D RT @gamasutra: Oculus news: Crescent Bay headset, Unity 5 partnership, and the Oculus Platform http://t.co/VkhNKW55j7
MTBS3D RT @oculus: #OculusConnect introduces a new feature prototype, Crescent Bay! http://t.co/Tdw5UfbYaA http://t.co/JuYDP7nHff

Sixense Announces Kickstarter Schedule

Sixense STEM Kickstarter
Not looking at all like their previous render, Sixense has announced September 12, 2013 as their official Kickstarter launch date for their next innovation in hand and body control peripherals.

Their IP was previously licensed in the Razer Hydra, and this next iteration under the Sixense brand name will feature a much wider detection area, wireless controls, and up to five simultaneous motion trackers that among other things, can be used to enhance other third party devices and peripherals.

Perhaps most exciting is the ability to add positional tracking to VR experiences.  For example, an Oculus Rift on its own can only detect head movement, but with the help of a Sixense STEM System, there is now potential to have body positioning detected to further enhance the VR gaming experience.

Sixense describes their software as an "open" platform, and that "Developers will be free to create content with virtually no restrictions, and to embed STEMs for tracking of their own peripheral or wearable devices, such as swords or head-mounted displays."

Exciting stuff!  Definitely something to keep tabs on.