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MTBS3D .@im360 will live stream the first 360 #VR conference broadcast from #ImmersedEurope! #VirtualReality #360video http://t.co/OpxD8jHvs7
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MTBS3D RT @umnoticias: . @IMMERSEDEUROPE reunirá en Murcia a diferentes profesionales y empresas de #RealidadVirtual. Vía @EFEempresas http://t.co
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MTBS3D RT @estudiofutureVR: @umnoticias El próximo viernes 4 puedes asistir gratis a demos de #realidadvirtual en @IMMERSEDEUROPE Inscríbete en ht…
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MTBS3D RT @bibliotecaumu: #RealidadVirtual en la Universidad de Murcia, 3-4 de septiembre @IMMERSEDEUROPE . Consulta el programa http://t.co/wnvbb
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MTBS3D RT @jesusllor: Estaré en @official_ita3d @IMMERSEDEUROPE está semana. Entrada libre el viernes noche. http://t.co/S37sNY2aNy
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MTBS3D RT @jesusllor: I will be at @official_ita3d @IMMERSEDEUROPE this week. Public admission on Friday night https://t.co/of4IBRzgFZ http://t.co
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MTBS3D RT @EpicJamesG: Had a nice chat with @tomshardware about @UnrealEngine and VR, ahead of the @IMMERSEDEUROPE conference. http://t.co/fXum4ks
MTBS3D RT @IMMERSEDEUROPE: 3 days until #ImmersedEurope! Several ticket options available including 199 € 1 day pass for Friday! #VirtualReality h…
MTBS3D RT @estudiofutureVR: Look for us at @IMMERSEDEUROPE and discover the Giant Geode, a stunning #VR journey! https://t.co/Gkf3prZOqm @official
MTBS3D RT @TheVRBook: Great interview about some of the best #VR Experiences on the @SpaceChannel. Space Channel-Great job Neil! @MTBS3D http://t.…
MTBS3D RT @IMMERSEDEUROPE: Immersed Europe starts soon! There's still time to get your tickets! #immersed #virtualreality http://t.co/F99NpgrNUX h…
MTBS3D RT @inmediastudio: ¡El evento internacional de la tecnología que emociona! @IMMERSEDEUROPE http://t.co/kehBrv32QV
MTBS3D RT @inmediastudio: Do you want to try? They already did... #VR #MissionImpossible #ImmersedEurope #MissionImpossibleRogueNation https://t.c…
MTBS3D RT @paulgailey: Come on down! to @immersedeurope like https://t.co/Ty8HH2sjGD use the code DroidersIE for a discount that will make you Ra…
MTBS3D RT @arturitu: Project Tango comes to Spain at @IMMERSEDEUROPE https://t.co/bBjEgLTYgr
MTBS3D RT @EpicJamesG: In 2 weeks I have the great pleasure of talking about (& listening to) cool VR things at @IMMERSEDEUROPE in Spain! https://…
MTBS3D RT @inmediastudio: @realovirtualcom Muchas gracias por el artículo! La próxima parada de la #ExperienciaImposible será @IMMERSEDEUROPE http…
MTBS3D RT @inmediastudio: #VR experiencie of Mission Impossible: Rogue Nation will be on #ImmersedEurope Dont´ miss it! https://t.co/wTvGhMJS0m ht…

The Perils of Being Elsewhere: Occulus Rift and the Return of Virtual Reality

By Michael Thomsen

Despite advancements in the field, does virtual reality ultimately make us too vulnerable?

The first virtual reality machine was an intimidating machine, discomfortingly named the Sword of Damocles because its metal housing was so heavy it had to be suspended from the ceiling, hovering over its soft-bellied user like an accident waiting to happen. In many ways the aim of virtual reality is the opposite of the workaday laptops, tablets, and smart phones, which perform mundane tasks at dramatic speeds. Virtual reality seeks to add complication to our lives, filling our interactions with atmospheric minutiae that, rather than enhancing productivity, ensnares it in a digital veil of persistent vision, unaware of the vulnerability such states produce.

Read the whole story here.