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MTBS3D Check out the latest episode of Neil's Messy Basement featuring an interview w/ @WakingApp! #VR #VirtualReality https://t.co/XC6aL995P4
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MTBS3D New episode of Neil's Messy Basement featuring an interview with Alon Melchner of @WakingApp! #VR #VirtualReality https://t.co/XC6aL8RuXw
MTBS3D RT @official_ita3d: Dr Michael Madary to head up #ITA Responsible Consumer #VR Experiences Working Group #ethics https://t.co/wz7Wo1PMXL ht…
MTBS3D Thanks for the shout out @paulgailey! #VR https://t.co/zLqymCJPcr
MTBS3D New episode of Neil's Messy Basement! Ep.4 talks #Microsoft @HoloLens! #HoloLens #VR #AR https://t.co/eciCLjNUMM https://t.co/dh7wtgXDsl
MTBS3D RT @SethColaner: How To Get 'Fallout 4' Working On #OculusRift, #OSVRHDK With #VireioPerception4 Alpha https://t.co/vlnl822Axb @MTBS3D #fal
MTBS3D Vireio Perception 4.0 Alpha is out! #vireio #VR #VirtualReality https://t.co/Yxng7eU6YY
MTBS3D RT @Vireio: New on Neil's Messy Basement #VireioPerception like you've never seen it before! #VR https://t.co/gs3wkEdYFh https://t.co/RtaW
MTBS3D RT @tomshardware: Play 'Fallout 4' On Your Rift This Week Thanks To Vireio Perception, HTC Vive Room-Scale Support Coming Soon https://t.co
MTBS3D RT @alexbdavies: Do you want to play #Fallout4 on your #OculusRift? You can w/@MTBS3D's #VireioPerception 4.0 https://t.co/CEiJQ5CKgH via @…
MTBS3D New Neil's Messy Basement @Vireio like you've never seen it before! #VireioPerception #VR https://t.co/G8pqzPkb5z https://t.co/u4ezFfiVi2
MTBS3D Neil was invited to moderate a panel at @FMX_Conference this week & it was written up in @THR! #fmx2016 #VR #AR https://t.co/7gCWJwW9ng

Giant 3D virtual reality system lets scientists travel through space, anatomy and more

By Carla K. Johnson, AP

CHICAGO — Take a walk through a human brain? Fly over the surface of Mars? Computer scientists at the University of Illinois at Chicago are pushing science fiction closer to reality with a wraparound virtual world where a researcher wearing 3D glasses can do all that and more.

In the system, known as CAVE2, an 8-foot-high screen encircles the viewer 320 degrees. A panorama of images springs from 72 stereoscopic liquid crystal display panels, conveying a dizzying sense of being able to touch what’s not really there.

Read the whole story here.