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MTBS3D We're back from vacation w/ @oculus & @SamsungCanada demos & interviews from @intlCES #VR #CES http://t.co/nmo5pY5Nmt http://t.co/w0ihH8rGOB
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MTBS3D RT @industrychanger: Interviewed Neil Schneider from @MTBS3D about @OpenSource_VR and open standards. This is what he said: http://t.co/C5t
MTBS3D Open Source vs. Open Standard, an important distinction. @UploadVR @official_ita3d #VR http://t.co/l9Eh9nFO3N http://t.co/KiXJ5JGFqh
MTBS3D RT @randizuckerberg: Excited to be keynoting at Miami's 1st #VirtualReality Conference - #BIGSummit @theBigSummit http://t.co/Loffr6U8Sq
MTBS3D MTBS is in South Beach for @theBigSummit, Miami's first ever #VirtualReality conference! #BigSummit #CEEK #VR http://t.co/5hjjwpZqaK
MTBS3D RT @Robertsmania: This is going to be potentially huge for sharing experiences with VR! 360 support in YouTube @MTBS3D http://t.co/4eh4xKc
MTBS3D .@AMD talks latency at @intlCES, plus #VR, FreeSync & more! #CES2015 http://t.co/IWUBkPawW2 http://t.co/fp9hHXMckU
MTBS3D RT @Robertsmania: Interviews from last week are starting to get posted @MTBS3D #CES2015 http://t.co/1I86wkYXXA http://t.co/g7nmzm2Lzf
MTBS3D RT @FeelThree: @MTBS3D Pre-Kickstarter raffle @ http://t.co/17TFLKPG6R to win 2 cool VR Motion Simulators&shipping http://t.co/6KU0KCaLKt p…
MTBS3D .@ImmersiONVRelia awarded best of @intlCES & our #CES interview with CEO, Manuel R. Gutierrez Novelo! @TDVision #VR http://t.co/sG9e9NbMjj
MTBS3D Neil's wife is insanely jealous! MTBS goes shoe shopping w/ @sixensemotion at @intlCES! #sixensestem #VR #CES2015 http://t.co/PP5nQG4UeU
MTBS3D RT “@VRGLASS: @MTBS3D @intlCES We are Crowdfunding. Can you help us by retweet? http://t.co/lq0LWgG3rR
MTBS3D First interview from @intlCES w/Snail Games & their #3D gaming console & smartphone featuring eye tracking! #CES2015 http://t.co/YAb1179Gzd
MTBS3D We are back from @intlCES! Special thanks to @Robertsmania for his camera work! Keep an eye out next week for his interview w/ @oculus! #CES
MTBS3D RT @Robertsmania: Just interviewed Nate Mitchell at Oculus after checking out the Crescent Bay - Amazing, seriously really good #CES2015 @M

iZ3D Going Open Source!

iZ3D Going Open Source!
You heard it here first!  Since 2007, right about the time that MTBS was founded, iZ3D earned a reputation as being a key innovator in the realm of stereoscopic 3D driver development.  Theirs was the first to offer full post processing support in DX9 games, and they also introduced some innovative features like dominant eye crosshairs, instant game profiling, and snappy performance on both AMD and Nvidia graphics cards.  Their drivers also work with DX10 and DX11 games.  Their most recent work involved full LCD shutter glasses support on both AMD and Nvidia platforms.

According to Vadim Asadov, iZ3D's VP of Business Development, their stereoscopic 3D drivers will be made available as open source for gamers looking to adjust and optimize for new games and future technologies.  The resulting software will be free to use by everyone, and should be available in about eight weeks.

The full announcement is expected shortly on iZ3D's website.