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MTBS3D @jamesstewart3D moderating a panel with Palmer Luckey at Toronto International Film Fest @TIFF_NET. #VR #oculus #TIFF http://t.co/bv3q1hunUc
MTBS3D Vireio Perception has gone positional! #VR #vireio http://t.co/yLdOw6Aagd
MTBS3D Super Moon in 3D, NBC's The Voice going VR! #supermoon #VR #TheVoice http://t.co/i2kaGNy1h9
MTBS3D Vireio Perception 2.0.4 alpha released with new features! #VR http://t.co/aDBqFCNrU3
MTBS3D Improved uploads/downloads section on MTBS! http://t.co/NzM1FWY32U
MTBS3D NextVR raises $5 million investment! #NextVR #Samsung #Oculus http://t.co/OXL8Ose43r
MTBS3D Samsung and Oculus VR announce Gear VR innovator Edition. #GearVR #oculus http://t.co/504JOmTQCi
MTBS3D Two Haptics minds thinking alike! #VR http://t.co/N6f8EUiJmb
MTBS3D Final 48 hours for @Cyberith Kickstarter! #VR #kickstarter http://t.co/AlUAFvrlWG
MTBS3D Perception Neuron at Siggraph! #Noitom #VR #Siggraph http://t.co/DvtHXLqVN4
MTBS3D RT @official_ita3d: ITA welcomes John Gaeta and Habib Zargarpour as new advisory board members! #VR http://t.co/FqPxEBpUlg http://t.co/vR0Y
MTBS3D Interview about VR with CTO of @DWAnimation and @jonpeddie! #VR #Dreamworks http://t.co/XzpHZQmSnv

DDD TriDef 3.5.6 Features Dominant Eye System

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Good news, everyone!  DDD has released a fresh driver update featuring:
  • Improved DirectX 10/11 game performance (Battlefield 3 in particular)
  • Added support for Need For Speed: The Run, SOL Exodus, Unstoppable Gorg, Alan Wake, Trine 2, Microsoft Flight, Torchlight, APB, Tribes Ascend Beta, Blacklight Retribution and various other games
  • Improved the following game profiles: Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Sonic Generations, Batman: Arkham City, RayCity and other games
  • NEW!  Dominant eye aiming mechanism.

The dominant eye mechanism was first introduced in the iZ3D drivers way back when.  The idea is that the image is shifted in just one eye instead of both.  While some are sensitive to it, this makes it possible to use the game's existing HUD and aiming mechanism without having to have a laser sight add-on or special game developer programming.

Go into the "Output" option in the TriDef Ignition options (while the game is open) and turn on the dominant eye mechanism.  Then choose "right" eye as the dominant eye.  See how it works for you!

Be sure to test the updated game profiles and make submissions to GameGrade3D.  In addition to being the most accurate measuring stick for 3D game compatibility, this is also a great way to earn some top notch prizes!