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MTBS3D RT @VRReviewer: Walk on the Real Surface of Mars in Virtual Reality http://t.co/4UIVdFTYqL via @VRReviewer
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MTBS3D RT @JudithRegan: Judith Regan’s New Multimedia Company to Release Book on Virtual Reality http://t.co/kC55naJAdd via @galleycat
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MTBS3D Canada's conference on immersive technology and gaming! @secretlocation @WemoLab @_jasonjerald @GetImmersed #immersed http://t.co/WoFdmzjv4Y
MTBS3D RT @AppliedArts: New immersive tech and gaming conference @GetImmersed brings experts on virtual reality to Toronto, Nov. 23-24. http://t.c…
MTBS3D RT @official_ita3d: Great news to report! @NextGalaxyCorp joins the ITA! @MarySpio #ceek #ceekars #VR #AR http://t.co/ADpZFVNz6Q http://t…
MTBS3D RT @kentbye: Interview with Jens Christensen on @jauntvr's toolchain for creating cinematic #VR & immersive 360-degree, 3D video: http://t.…
MTBS3D RT @RickKing16: Tackling The Crowdfunding Credibility Gap: A Q&A With Dropkicker http://t.co/TI0HoJGVvG
MTBS3D RT @RickKing16: Reddit launched a Kickstarter-style crowdfunding site http://t.co/3wWPeUAh1j
MTBS3D RT @RickKing16: 3-D Printer Sales to Double Next Year http://t.co/7FByWws58V
MTBS3D RT @CubicleNinjas: Cubicle Ninjas speaking about VR Marketing at Immersed http://t.co/qaDzUyEIcw #VR #immersed
MTBS3D RT @CubicleNinjas: The complete list of @GetImmersed speakers! @JesseJoudrey, @Anticleric, @jamesstewart3D, @JoshuaFarkas, and more! http:/…
MTBS3D RT @CubicleNinjas: Take a virtual vacation with Oculus Rift demo from Cubicle Ninjas via @BuiltInChicago http://t.co/LMahflNSRA #VR #Chicago
MTBS3D RT @CanopyVR: Getting excited about attending @GetImmersed in November, the lineup is impressive: http://t.co/WppONKz6oF
MTBS3D RT @GetImmersed: @NewDealStudios worked on the VFX for Ironman, The Dark Knight & Inception. Check them out at http://t.co/iI8imwXec3. #VR
MTBS3D RT @ianmachunter: “@jauntvr: From @CNN: "Virtual Reality Movies are Coming" http://t.co/OPcvaMwlYg #VR #virtualreality #cinematicvr#kaiju

DDD TriDef 3.5.6 Features Dominant Eye System

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Good news, everyone!  DDD has released a fresh driver update featuring:
  • Improved DirectX 10/11 game performance (Battlefield 3 in particular)
  • Added support for Need For Speed: The Run, SOL Exodus, Unstoppable Gorg, Alan Wake, Trine 2, Microsoft Flight, Torchlight, APB, Tribes Ascend Beta, Blacklight Retribution and various other games
  • Improved the following game profiles: Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Sonic Generations, Batman: Arkham City, RayCity and other games
  • NEW!  Dominant eye aiming mechanism.

The dominant eye mechanism was first introduced in the iZ3D drivers way back when.  The idea is that the image is shifted in just one eye instead of both.  While some are sensitive to it, this makes it possible to use the game's existing HUD and aiming mechanism without having to have a laser sight add-on or special game developer programming.

Go into the "Output" option in the TriDef Ignition options (while the game is open) and turn on the dominant eye mechanism.  Then choose "right" eye as the dominant eye.  See how it works for you!

Be sure to test the updated game profiles and make submissions to GameGrade3D.  In addition to being the most accurate measuring stick for 3D game compatibility, this is also a great way to earn some top notch prizes!