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MTBS3D .@official_ita3d Executive Director Neil Schneider to host panel at @FMX_Conference on "road ahead" for #VR. #fmx2015 http://t.co/XBxwqezH8C
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MTBS3D .@TO_siggraph presents Michael Macedonia this Thursday at @AMD & @UofT! #animation #VR http://t.co/1rD3oXmi0d http://t.co/TVqi3xQkte
MTBS3D RT @TO_siggraph: Big THANK YOU to @MTBS3D for helping us promote our upcoming event this Thursday for MichaelMacedonia! http://t.co/JjEOE2Y
MTBS3D @TO_siggraph @AMD @UofT You are very welcome!
MTBS3D RT @Vanessa_FMX: Immerse urself! Groundbreaking VR applications will be showcased for everyone to test at the VR EXPERIENCE #fmx2015 http:/…
MTBS3D Next Generation Virtual World presented by @TO_siggraph featuring Dr. Michael Macedonia! #VR http://t.co/3Nzy4PC5ls http://t.co/Vh5xnVTAgm
MTBS3D Thanks to @kentbye for the awesome interview with Neil on @voicesofvr! #VR #VirtualReality http://t.co/BotaEIyOzT http://t.co/FYBSFPE1wb
MTBS3D RT @kentbye: Neil Schneider built a coalition of 3D gamers that helped catalyze the #VR renaissance with @MTBS3D & @PalmerLuckey: http://t.…
MTBS3D Great interview from Spain w/ @ATLANTISVR! They specialize in exhibition #VR & #AR. http://t.co/2AKYXfHUS2 http://t.co/rXOBRt0TKp
MTBS3D Support @DescStudios Kickstarter! They are so close to their goal! Only hours left. #VR http://t.co/BKL7LcYdL9 http://t.co/xlIyJdJNFI
MTBS3D Support @DescStudios Descent: Underground Kickstarter! Ending soon! Will have full #VR head mounted display support. http://t.co/mIgdzKy9Li
MTBS3D .@NextVR_app to Live Broadcast in #VirtualReality to Five Countries from @RED_Cinema Booth at @NABShow! #VR #NAB2015 http://t.co/wyKE0le2cH

How Do You Make a Super Mario Game At a Time of National Tragedy?

How Do You Make a Super Mario Game At a Time of National Tragedy?



By Stephen Totilo

Most of Koichi Hayashida's talk at the Game Developers Conference today about making the most recent Super Mario game for Nintendo was silly. Some of it was even a joke. Until he got to the earthquake. March 11, 2011. Japan's worst natural disaster in ages. He was in the fifth floor of a building in Tokyo and, well, how do you get enthusiastic about making a Mario game after that?

Who would want to? How does life go on?

Read the whole story here.