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MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez
MTBS3D RT @GetImmersed: .@ImmerVision is one our sponsors & will be showcasing their 360 technology for professionals! #Immersed2016 #VR #AR https…
MTBS3D Neil's Messy Basement Episode 16 with Leia3D and @WorldViz! #VR #AR #VirtualReality https://t.co/cJSU4hOzDz
MTBS3D Don't miss your chance to buy early bird tickets for @GetImmersed at @OntScienceCtr! #Immersed2016 #VR #AR https://t.co/8ThPuNESfH
MTBS3D More start up table tickets on sale for #Immersed2016! #VR #AR #VirtualReality https://t.co/9AYAZpnjEu
MTBS3D RT @GetImmersed: The #Immersed2016 speaker list is up! We're adding new speakers all the time. #VR #AR #VirtualReality https://t.co/kJldY5U
MTBS3D New Neil's Messy Basement interview with @idealens & joint interview with SMI and @nvidia! #VR #AR #VirtualReality https://t.co/asv839XKrZ
MTBS3D We arrived yesterday for @siggraph! Drove by this little place on the way to the hotel. #SIGGRAPH2016 #Disneyland https://t.co/i2LROBDdEI
MTBS3D I'm going to VRLA, the world's largest VR expo, on August 5 & 6th! Will you come with me? https://t.co/wHPsDjvX6H https://t.co/cOr29Kb9Eb
MTBS3D New Neil's Messy Basement with big #Immersed16 announcement @GetImmersed, plus interview with @MorrowSound! #VR #AR https://t.co/kFUYbUA3ib
MTBS3D Check out Neil's interview with Cosmo Scarf, Co-Founder of @vrlosangeles! #VRLA https://t.co/EZFIFxLIek
MTBS3D Don't miss @cosmoscharf of @vrlosangeles on this week's Neil's Messy Basement! #VRLA #VR #AR https://t.co/lBiV3u2m5A https://t.co/YUyoiYEJny
MTBS3D Excited to be a media partner for @vrlosangeles on 8/5 & 8/6! https://t.co/wHPsDjvX6H #VRLA

President's Message

Thank you for joining “Meant to be Seen”.  Founded in March of 2007, it's hard to believe that we are well over five years old!  We are the first and only stereoscopic 3D certification (S-3D) and advocacy group in the world designed to appeal to end consumers.

While we cover S-3D cinema, we are very focused on stereoscopic 3D gaming.  By participating with this website, you are helping push the success of S-3D software and technologies, and will improve the stereoscopic 3D gaming experience for millions of gamers – including you.

Neil Schneider with Panasonic 150" 3D HDTV
My introduction to S-3D gaming happened several years ago when I bought a pair of LCD shutter glasses on eBay. For less than $50, I could play games in true stereoscopic 3D.  Video game characters, munitions, and text literally exploded outside my screen!  I was immediately sold.

I was very surprised to learn that stereoscopic technology had been around for several years, and wasn't a recent breakthrough.  I was even more surprised to learn that the gaming industry had yet to officially adopt this innovation, and this has slowed progress in the field – so much so that several promising technologies had very limited success.

The problem is countless games were needlessly handicapped by incompatibility with these exciting technologies, and while the stereoscopic hardware industry strived to keep up with advances in video game development, the gap continued to widen between the S-3D hardware solutions and their gaming counterparts.

Without a consistent link between S-3D manufacturers, game developers, and consumers, everyone loses.  The game manufacturers miss out on providing a truly thrilling experience, the gamers potentially lose their S-3D investment, and the phenomenal stereoscopic innovations are ultimately thrown out with the bathwater.

I launched MTBS to solve this problem, and I am very pleased with how things have progressed.  In no small part attributed to the efforts of our membership and industry partners, stereoscopic 3D gaming has taken off and has a promising future.  It is thanks to the demand demonstrated here that we were able to eventually found a separate non-profit organization called The S-3D Gaming Alliance (S3DGA).

While I personally have no voting rights in the organization, it is an honor to serve as its Executive Director, and am responsible for its day to day operation.  While S3DGA serves as the industry’s official S-3D gaming body, MTBS is its consumer arm.

mtbs3D.com is your place!  It’s a place to learn about S-3D gaming, a place to talk about the latest trends and developments, and a place to share ideas for our industry’s future.  Thank you for your continued efforts.

Sincerely,

Neil Schneider, President & CEO
Meant to be Seen