The VG278H is also Nvidia’s flagship demo for their new 3D Vision 2 glasses and related “Lightboost” technology. This new shuttering technique is designed to increase brightness and clarity for Nvidia gamers, and we’ll be able to share details about that too.
For glasses wearing gamers like myself, the 3D Vision 2 frames are a comfortable add-on and won’t be distracting. However, while Nvidia has been promoting its new frames as being more comfortable with headphones, it’s not always the case. For example, my “Princess Leia” SteelSeries V2 headphones combined with the 3D Vision 2 glasses resulted in painful marks behind my ears. The SteeleSeries headphones are a tight fit to begin with, so your experience will vary.
We still have to develop a non-branded test, but looking at DDD’s ghosting results, it’s pretty uniform between the left and right eyes, and the amount of crosstalk is very modest.
In fact, nearly all the images were cross-talk free with the exception of Portal 2 around the periphery of the portal weapon at the bottom.





While a higher resolution would be a friend to any display this size, the ASUS VG278H still managed to work very well with Sony's PlayStation3. In fact, I think the 3D quality is better than what our 50" Panasonic VT20 plasma delivers. Why? Again, thanks to this upgraded shuttering technique, the image is much brighter, and this makes it easier to spot the game's details. For example, there is a level in Motorstorm Apocalypse that I just can't get past in 3D because the imagery is so dark and low contrast to begin with, the shutter glasses create a blindness handicap. Solutions like this (as well as polarized options) get around this problem. Sadly, I still suck at that game. ;=)



No comments.
Please login first.

