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MTBS3D RT @ianmachunter: Thank you to everyone who stopped by to celebrate #Oscar & our work on @Interstellar @IdleHourNoHo @NewDealStudios http:/…
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MTBS3D RT @oculus: Attending the #VRJam #GDC2015 mixer? Download Oculus Live for details! http://t.co/ipW5H1EMsn http://t.co/wpEyiXHG7s http://t.c…
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MTBS3D RT @Official_GDC: The Blizzard talk in the Career Theatre Center is already full with a wait #GDC15 https://t.co/gAuV2Ab3Lq
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MTBS3D RT @UploadVR: .@NIVIDIA HMD confirmed to be nothing more than a rumor. #GDC2015
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MTBS3D RT @HelenSitu: Looking extra lovely, San Francisco 🙌 #nofilter #GDC2015 #VR http://t.co/bugShC8vTH
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MTBS3D RT @Lilyhulk: .@ID_AA_Carmack wants a VR comic book shop? YES PLEASE.
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MTBS3D RT @UploadVR: Carmack on #OSVR Oculus is clearly focused on all API, there will be people who make ways in between them but we are committe…
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MTBS3D RT @UploadVR: Carmack and @oculus don't view @Microsoft #HoloLens as a competitor.
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MTBS3D RT @kat5: Setting up for JPR press conference at SF Green, 657 Mission, Suite 200. C'mon down. http://t.co/M71sZJ4GN0
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MTBS3D RT @HelenSitu: "Realistically, media is going to be at least half of #VR experiences." "Capture is an interesting and exciting area." #GDC2
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MTBS3D RT @oculus: Don't miss it - @ID_AA_Carmack is LIVE on stage right now! Watch: http://t.co/82LfWzpOnq #GDC2015 http://t.co/5A9Y7YrD1d
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MTBS3D RT @UploadVR: @Oculus going full consumer w/ the next GearVR coming toward year end. Follow the live tweet stream at http://t.co/z559jB7Ro1
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MTBS3D @UploadVR @official_ita3d Awesome, thanks!! :)
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MTBS3D RT @kentbye: Drastic difference between designing in #VR without & with space & environment as a consideration via @alexchudesign http://t.…
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MTBS3D RT @kentbye: Two inputs that they designed for in the interaction paradigm for Gear VR. They went with a gaze-based interaction http://t.co
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MTBS3D RT @alexchudesign: @ID_AA_Carmack "Virtual reality is bigger than gaming." #VR #GearVR
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MTBS3D RT @HelenSitu: @alexchudesign @official_ita3d doh. Good talk though! Echoed your #SDC talk. Running off to Carmack's keynote now ;)
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Another AMD Catalyst Release Candidate!

AMD Catalyst Logo

While the 7900 series of GPUs has been well received by the press, AMD is getting their drivers up to speed with their latest round of hardware.

In addition to game performance improvements, their updated drivers now include Super Sample AA and Adaptive AA in DirectX 10 and 11 modes (on condition that the game supports it).  There have also been some bug fixes with Call of Duty Modern Warfare 3, Dragon Age 2, StarCraft 2, Battleforge, and more.

It's unclear if any of these fixes are related to stereoscopic 3D support by driver developers or HD3D, but we thought we'd share this update as readers are paying close attention to this stuff.  Please test your results and share updates in the forums!