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MTBS3D @DShankar @PalmerLuckey @oculus This is from our website's forums at http://t.co/iAEV8OmalX. A huge wealth of history & information there.
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MTBS3D RT @MarySpio: Great interview on #Virtualreality with @MTBS3D @GetImmersed http://t.co/WNCQFepMfA. My visions for VR @ceek http://t.co/H7W
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MTBS3D Part 2 of our interview with #VR pioneer, @MarySpio is online! @NextGalaxyCorp #ceek #ceekars http://t.co/7HpccKqqCD http://t.co/TnPhzeRRbr
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MTBS3D @NextVR_app @FOXSports Sorry about that! It's fixed now. :)
MTBS3D .@FOXSports Teams With @NextVR_app To Explore Virtual Reality At NASCAR Events! #FOX #VR #AR http://t.co/hR4xg3aKqi http://t.co/sZDeQVRXZe
MTBS3D Support the RAI Kickstarter! Ground Control is a dual analog 4-axis foot joystick for hands-free locomotion in #VR! http://t.co/sfUMtLd1SG
MTBS3D English translation of @realovirtualcom interview at @ImmersiONVRelia offices in Murcia! #VR http://t.co/YlaZ9dn5F9 http://t.co/txYa32WQuD
MTBS3D RT @realovirtualcom: Hemos conocido a Neil Schneider, fundador de @MTBS3D y director ejecutivo de @official_ita3d http://t.co/q6kDFRKIYw ht…
MTBS3D Check out Pt. 1 of our interview w/ industry pioneer @MarySpio! @NextGalaxyCorp #CEEKARS #VR http://t.co/cEeQ6wmXpb http://t.co/CvT4DQw5zm
MTBS3D RT @MarySpio: Nice Interview @MTBS3D Google wants to be great VR citizen. Next computing platform @tclaiborne of #GoogleCardboard http://…
MTBS3D MTBS is heading to Murcia, Spain! Look out for unique #VR & #AR coverage soon! #virtualreality http://t.co/xHhyxc4OtO http://t.co/laDMYm4DgO
MTBS3D Support the @CEEK Indiegogo! #Ceekars are #4D audio headphones for #VR by @NextGalaxyCorp! http://t.co/v1o5yuFlbz http://t.co/lm4xMQAzQL
MTBS3D Neil's interview with Trevor Claiborne from @googlecardboard is online! #GoogleCardboard #GDC15 #VR #virtualreality http://t.co/C79bfZfSRt
MTBS3D RT @therealmsystem: Thanks Neil Schneider, @MTBS3D sweatiest interview at GDC 2015 http://t.co/tBVhfZKKZe #GDC2015 #virtualreality #fitness
MTBS3D Support the CEEKARS Indiegogo campaign! By @MarySpio & @NextGalaxyCorp, CEEKARS are new 4D audio headphones. #4D #VR http://t.co/chg2lH7jUZ
MTBS3D .@neilt3d interview at #GDC15 about @thekhronosgroup's #OpenGL efforts & why he's involved w/ @official_ita3d! #VR http://t.co/icmHQhVfKc
MTBS3D RT @official_ita3d: Neil Trevett's @neilt3d @thekhronosgroup presentation from our mtg at #GDC15 is online! #virtualreality #VR #AR http:/…

Sensics Introduces SmartGoggles™ 3D, 360-Degree Gaming and Entertainment Platform

Sensics Introduces SmartGoggles™ 3D, 360-Degree Gaming and Entertainment Platform

COLUMBIA, Md., Jan. 6, 2012 /NEWS.GNOM.ES/ — Maryland-based Sensics plans to unveil SmartGoggles™, a new 3D, 360-degree gaming and entertainment platform at the 2012 International Consumer Electronics Show.

Sensics’ SmartGoggles™ technology powers new gaming and entertainment goggles that are mobile and feature real-time, first-person 360-degree tracking of the hands, adding intelligence, natural interaction, and true portability to goggle designs.

SmartGoggles™ contain an embedded processor running Android™ to run applications in a standalone mode. The goggles can also be paired with game consoles, phones, tablets, or PCs to provide 3D display and sensing services to these host applications.

SmartGoggles™ revolutionize 3D goggles in the same way that Smart Phones revolutionized mobile phones,” says Sensics Chief Executive Officer Yuval Boger.

Boger describes an interactive environment in which immersive or see-through goggles include an on-board processor with 3D graphics accelerators that are as powerful as the latest tablets or cell phones. SmartGoggles™ can run practically any Android™ application, connect to the cloud, and communicate with a wide range of surrounding devices.

Unlike traditional goggles that, at best, provide head motion tracking and rely on external devices for video, SmartGoggles™ run applications locally and provide real-time, first-person tracking of the user’s hands. This offers natural interaction with content, games, and applications. First-person hand tracking can go anywhere with the SmartGoggles™, providing limitless tracking area.

For additional information about Sensics and SmartGoggles™ or to schedule a meeting at CES2012, please visit www.smart-goggles.com and www.sensics.com

SENSICS, INC.
Sensics developes SmartGoggles™ technology for consumer-centric gaming and entertainment platforms and head-mounted displays for the defense and professional markets. Sensics products and technologies power training, research, virtual prototyping and other applications worldwide.

SOURCE Sensics, Inc.