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MTBS3D RT @Vireio: Vireio Perception is getting upgraded again! #VR #vireio #mtbs #OculusRift http://t.co/Ff6LJm1tC2
MTBS3D Vireio Perception is getting upgraded again. MTBS welcomes new Vireio developer, Nikita Lozhkin! #VR #vireio... http://t.co/fODa1oWck5
MTBS3D Vireio Perception is getting upgraded again. MTBS welcomes new @Vireio developer, Nikita Lozhkin! #VR #vireio #oculus http://t.co/mc19slt7rU
MTBS3D Interview with David Coombes, Developer Programs Manager at @nvidia! #OculusConnect #gtx980 #Maxwell #oculus #VR http://t.co/aSIXbiFqtj
MTBS3D RT @CloudheadGames: Hey everybody! we just posted a new @kickstarter update! https://t.co/YoAYjaMvnH
MTBS3D RT @tomshardware: Oculus Connect: The Future, And AMD Vs. NVIDIA - http://t.co/tldYdM0ogj
MTBS3D MTBS has a great interview from #OculusConnect with our friend, Palmer Luckey! #VR #Oculus #PalmerLuckey http://t.co/BFskUzBS9w
MTBS3D More Samsung Gear VR Software Screencaps. #Oculus #OculusConnect #GearVR http://t.co/heTymgFEJT
MTBS3D Samsung Gear VR Software Screencaps. #Oculus #OculusConnect #GearVR http://t.co/4locnoEi3p
MTBS3D RT @JoshuaFarkas: Palmer celebrates his birthday, after eating a chocolate DK2! http://t.co/JhKTwhUQQQ
MTBS3D RT @SebKuntz: Btw I tested Samsung's Gear VR and it really works. Indeed mobility is a big plus. Lack of position tracking and 3d interacti…

Sensics Introduces SmartGoggles™ 3D, 360-Degree Gaming and Entertainment Platform

Sensics Introduces SmartGoggles™ 3D, 360-Degree Gaming and Entertainment Platform

COLUMBIA, Md., Jan. 6, 2012 /NEWS.GNOM.ES/ — Maryland-based Sensics plans to unveil SmartGoggles™, a new 3D, 360-degree gaming and entertainment platform at the 2012 International Consumer Electronics Show.

Sensics’ SmartGoggles™ technology powers new gaming and entertainment goggles that are mobile and feature real-time, first-person 360-degree tracking of the hands, adding intelligence, natural interaction, and true portability to goggle designs.

SmartGoggles™ contain an embedded processor running Android™ to run applications in a standalone mode. The goggles can also be paired with game consoles, phones, tablets, or PCs to provide 3D display and sensing services to these host applications.

SmartGoggles™ revolutionize 3D goggles in the same way that Smart Phones revolutionized mobile phones,” says Sensics Chief Executive Officer Yuval Boger.

Boger describes an interactive environment in which immersive or see-through goggles include an on-board processor with 3D graphics accelerators that are as powerful as the latest tablets or cell phones. SmartGoggles™ can run practically any Android™ application, connect to the cloud, and communicate with a wide range of surrounding devices.

Unlike traditional goggles that, at best, provide head motion tracking and rely on external devices for video, SmartGoggles™ run applications locally and provide real-time, first-person tracking of the user’s hands. This offers natural interaction with content, games, and applications. First-person hand tracking can go anywhere with the SmartGoggles™, providing limitless tracking area.

For additional information about Sensics and SmartGoggles™ or to schedule a meeting at CES2012, please visit www.smart-goggles.com and www.sensics.com

SENSICS, INC.
Sensics developes SmartGoggles™ technology for consumer-centric gaming and entertainment platforms and head-mounted displays for the defense and professional markets. Sensics products and technologies power training, research, virtual prototyping and other applications worldwide.

SOURCE Sensics, Inc.